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Class RadiationCollectorSystem

Inheritance
System.Object
Robust.Shared.GameObjects.EntitySystem
Robust.Client.GameObjects.VisualizerSystem<RadiationCollectorComponent>
RadiationCollectorSystem
Implements
Robust.Shared.GameObjects.IEntitySystem
Robust.Shared.GameObjects.IEntityEventSubscriber
Robust.Shared.IoC.IPostInjectInit
Namespace: Content.Client.Singularity.Visualizers
Assembly: Content.Client.dll
Syntax
public sealed class RadiationCollectorSystem : VisualizerSystem<RadiationCollectorComponent>, IEntitySystem, IEntityEventSubscriber, IPostInjectInit

Methods

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Initialize()

Declaration
public override void Initialize()
Overrides
Robust.Client.GameObjects.VisualizerSystem<Content.Client.Singularity.Visualizers.RadiationCollectorComponent>.Initialize()
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OnAppearanceChange(EntityUid, RadiationCollectorComponent, ref AppearanceChangeEvent)

Declaration
protected override void OnAppearanceChange(EntityUid uid, RadiationCollectorComponent comp, ref AppearanceChangeEvent args)
Parameters
Type Name Description
EntityUid uid
RadiationCollectorComponent comp
Robust.Client.GameObjects.AppearanceChangeEvent args

Implements

Robust.Shared.GameObjects.IEntitySystem
Robust.Shared.GameObjects.IEntityEventSubscriber
Robust.Shared.IoC.IPostInjectInit
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