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Class LoadingScreen<TResult>

Inheritance
System.Object
Robust.Client.State.State
LoadingScreen<TResult>
Namespace: Content.Client.Replay.UI.Loading
Assembly: Content.Client.dll
Syntax
public class LoadingScreen<TResult> : State
Type Parameters
Name Description
TResult

Fields

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Job

Declaration
public Job<TResult> Job
Field Value
Type Description
Robust.Shared.CPUJob.JobQueues.Job<TResult>

Methods

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FrameUpdate(FrameEventArgs)

Declaration
public override void FrameUpdate(FrameEventArgs e)
Parameters
Type Name Description
Robust.Shared.Timing.FrameEventArgs e
Overrides
Robust.Client.State.State.FrameUpdate(Robust.Shared.Timing.FrameEventArgs)
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Shutdown()

Declaration
protected override void Shutdown()
Overrides
Robust.Client.State.State.Shutdown()
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Startup()

Declaration
protected override void Startup()
Overrides
Robust.Client.State.State.Startup()
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UpdateProgress(Single, Single, String, String)

Declaration
public void UpdateProgress(float value, float maxValue, string header, string subtext = "")
Parameters
Type Name Description
System.Single value
System.Single maxValue
System.String header
System.String subtext

Events

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OnJobFinished

Declaration
public event Action<TResult, Exception?>? OnJobFinished
Event Type
Type Description
System.Nullable<Action<TResult, System.Nullable<Exception>>>
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