Class EmergencyLightSystem
Inheritance
System.Object
Robust.Shared.GameObjects.EntitySystem
Robust.Client.GameObjects.VisualizerSystem<EmergencyLightComponent>
EmergencyLightSystem
Implements
Robust.Shared.GameObjects.IEntitySystem
Robust.Shared.GameObjects.IEntityEventSubscriber
Robust.Shared.IoC.IPostInjectInit
Namespace: Content.Client.Light.EntitySystems
Assembly: Content.Client.dll
Syntax
public sealed class EmergencyLightSystem : VisualizerSystem<EmergencyLightComponent>, IEntitySystem, IEntityEventSubscriber, IPostInjectInit
Methods
| Improve this Doc View SourceOnAppearanceChange(EntityUid, EmergencyLightComponent, ref AppearanceChangeEvent)
Declaration
protected override void OnAppearanceChange(EntityUid uid, EmergencyLightComponent comp, ref AppearanceChangeEvent args)
Parameters
| Type | Name | Description |
|---|---|---|
| EntityUid | uid | |
| EmergencyLightComponent | comp | |
| Robust.Client.GameObjects.AppearanceChangeEvent | args |
Implements
Robust.Shared.GameObjects.IEntitySystem
Robust.Shared.GameObjects.IEntityEventSubscriber
Robust.Shared.IoC.IPostInjectInit