Class HandLabelerBoundUserInterface
Initializes a HandLabelerWindow and updates it when new server messages are received.
Inheritance
System.Object
HandLabelerBoundUserInterface
Namespace: Content.Client.Labels.UI
Assembly: Content.Client.dll
Syntax
public sealed class HandLabelerBoundUserInterface : BoundUserInterface
Constructors
| Improve this Doc View SourceHandLabelerBoundUserInterface(EntityUid, Enum)
Declaration
public HandLabelerBoundUserInterface(EntityUid owner, Enum uiKey)
Parameters
| Type | Name | Description |
|---|---|---|
| EntityUid | owner | |
| Enum | uiKey |
Methods
| Improve this Doc View SourceDispose(Boolean)
Declaration
protected override void Dispose(bool disposing)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Boolean | disposing |
Open()
Declaration
protected override void Open()
UpdateState(BoundUserInterfaceState)
Update the UI state based on server-sent info
Declaration
protected override void UpdateState(BoundUserInterfaceState state)
Parameters
| Type | Name | Description |
|---|---|---|
| BoundUserInterfaceState | state |