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Class HandLabelerBoundUserInterface

Initializes a HandLabelerWindow and updates it when new server messages are received.

Inheritance
System.Object
HandLabelerBoundUserInterface
Namespace: Content.Client.Labels.UI
Assembly: Content.Client.dll
Syntax
public sealed class HandLabelerBoundUserInterface : BoundUserInterface

Constructors

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HandLabelerBoundUserInterface(EntityUid, Enum)

Declaration
public HandLabelerBoundUserInterface(EntityUid owner, Enum uiKey)
Parameters
Type Name Description
EntityUid owner
Enum uiKey

Methods

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Dispose(Boolean)

Declaration
protected override void Dispose(bool disposing)
Parameters
Type Name Description
System.Boolean disposing
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Open()

Declaration
protected override void Open()
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UpdateState(BoundUserInterfaceState)

Update the UI state based on server-sent info

Declaration
protected override void UpdateState(BoundUserInterfaceState state)
Parameters
Type Name Description
BoundUserInterfaceState state
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