Class IconSmoothSystem
Entity system implementing the logic for IconSmoothComponent
Inheritance
System.Object
IconSmoothSystem
Namespace: Content.Client.IconSmoothing
Assembly: Content.Client.dll
Syntax
public sealed class IconSmoothSystem : EntitySystem
Methods
| Improve this Doc View SourceDirtyNeighbours(EntityUid, IconSmoothComponent, Nullable<TransformComponent>, Nullable<EntityQuery<IconSmoothComponent>>)
Declaration
public void DirtyNeighbours(EntityUid uid, IconSmoothComponent comp = null, TransformComponent? transform = null, EntityQuery<IconSmoothComponent>? smoothQuery = null)
Parameters
| Type | Name | Description |
|---|---|---|
| EntityUid | uid | |
| IconSmoothComponent | comp | |
| System.Nullable<TransformComponent> | transform | |
| System.Nullable<EntityQuery<IconSmoothComponent>> | smoothQuery |
FrameUpdate(Single)
Declaration
public override void FrameUpdate(float frameTime)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Single | frameTime |
Initialize()
Declaration
public override void Initialize()
SetEnabled(EntityUid, Boolean, IconSmoothComponent)
Declaration
public void SetEnabled(EntityUid uid, bool value, IconSmoothComponent component = null)
Parameters
| Type | Name | Description |
|---|---|---|
| EntityUid | uid | |
| System.Boolean | value | |
| IconSmoothComponent | component |