Class DamageStateVisualizerSystem
Inheritance
System.Object
Robust.Shared.GameObjects.EntitySystem
Robust.Client.GameObjects.VisualizerSystem<DamageStateVisualsComponent>
DamageStateVisualizerSystem
Implements
Robust.Shared.GameObjects.IEntitySystem
Robust.Shared.GameObjects.IEntityEventSubscriber
Robust.Shared.IoC.IPostInjectInit
Namespace: Content.Client.DamageState
Assembly: Content.Client.dll
Syntax
public sealed class DamageStateVisualizerSystem : VisualizerSystem<DamageStateVisualsComponent>, IEntitySystem, IEntityEventSubscriber, IPostInjectInit
Methods
| Improve this Doc View SourceOnAppearanceChange(EntityUid, DamageStateVisualsComponent, ref AppearanceChangeEvent)
Declaration
protected override void OnAppearanceChange(EntityUid uid, DamageStateVisualsComponent component, ref AppearanceChangeEvent args)
Parameters
| Type | Name | Description |
|---|---|---|
| EntityUid | uid | |
| DamageStateVisualsComponent | component | |
| Robust.Client.GameObjects.AppearanceChangeEvent | args |
Implements
Robust.Shared.GameObjects.IEntitySystem
Robust.Shared.GameObjects.IEntityEventSubscriber
Robust.Shared.IoC.IPostInjectInit