Class BarSignSystem
Inheritance
System.Object
Robust.Shared.GameObjects.EntitySystem
Robust.Client.GameObjects.VisualizerSystem<BarSignComponent>
BarSignSystem
Implements
Robust.Shared.GameObjects.IEntitySystem
Robust.Shared.GameObjects.IEntityEventSubscriber
Robust.Shared.IoC.IPostInjectInit
Namespace: Content.Client.BarSign
Assembly: Content.Client.dll
Syntax
public sealed class BarSignSystem : VisualizerSystem<BarSignComponent>, IEntitySystem, IEntityEventSubscriber, IPostInjectInit
Methods
| Improve this Doc View SourceInitialize()
Declaration
public override void Initialize()
Overrides
Robust.Client.GameObjects.VisualizerSystem<Content.Shared.BarSign.BarSignComponent>.Initialize()
|
Improve this Doc
View Source
OnAppearanceChange(EntityUid, BarSignComponent, ref AppearanceChangeEvent)
Declaration
protected override void OnAppearanceChange(EntityUid uid, BarSignComponent component, ref AppearanceChangeEvent args)
Parameters
| Type | Name | Description |
|---|---|---|
| EntityUid | uid | |
| BarSignComponent | component | |
| Robust.Client.GameObjects.AppearanceChangeEvent | args |
Implements
Robust.Shared.GameObjects.IEntitySystem
Robust.Shared.GameObjects.IEntityEventSubscriber
Robust.Shared.IoC.IPostInjectInit