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Class AtmosAlarmableVisualsSystem

Inheritance
System.Object
Robust.Shared.GameObjects.EntitySystem
Robust.Client.GameObjects.VisualizerSystem<AtmosAlarmableVisualsComponent>
AtmosAlarmableVisualsSystem
Implements
Robust.Shared.GameObjects.IEntitySystem
Robust.Shared.GameObjects.IEntityEventSubscriber
Robust.Shared.IoC.IPostInjectInit
Namespace: Content.Client.Atmos.Monitor
Assembly: Content.Client.dll
Syntax
public sealed class AtmosAlarmableVisualsSystem : VisualizerSystem<AtmosAlarmableVisualsComponent>, IEntitySystem, IEntityEventSubscriber, IPostInjectInit

Methods

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OnAppearanceChange(EntityUid, AtmosAlarmableVisualsComponent, ref AppearanceChangeEvent)

Declaration
protected override void OnAppearanceChange(EntityUid uid, AtmosAlarmableVisualsComponent component, ref AppearanceChangeEvent args)
Parameters
Type Name Description
Robust.Shared.GameObjects.EntityUid uid
AtmosAlarmableVisualsComponent component
Robust.Client.GameObjects.AppearanceChangeEvent args
Overrides
Robust.Client.GameObjects.VisualizerSystem<Content.Client.Atmos.Monitor.AtmosAlarmableVisualsComponent>.OnAppearanceChange(Robust.Shared.GameObjects.EntityUid, Content.Client.Atmos.Monitor.AtmosAlarmableVisualsComponent, Robust.Client.GameObjects.AppearanceChangeEvent)

Implements

Robust.Shared.GameObjects.IEntitySystem
Robust.Shared.GameObjects.IEntityEventSubscriber
Robust.Shared.IoC.IPostInjectInit
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