Class AtmosAlarmableVisualsSystem
Inheritance
System.Object
Robust.Shared.GameObjects.EntitySystem
Robust.Client.GameObjects.VisualizerSystem<AtmosAlarmableVisualsComponent>
AtmosAlarmableVisualsSystem
Implements
Robust.Shared.GameObjects.IEntitySystem
Robust.Shared.GameObjects.IEntityEventSubscriber
Robust.Shared.IoC.IPostInjectInit
Namespace: Content.Client.Atmos.Monitor
Assembly: Content.Client.dll
Syntax
public sealed class AtmosAlarmableVisualsSystem : VisualizerSystem<AtmosAlarmableVisualsComponent>, IEntitySystem, IEntityEventSubscriber, IPostInjectInit
Methods
| Improve this Doc View SourceOnAppearanceChange(EntityUid, AtmosAlarmableVisualsComponent, ref AppearanceChangeEvent)
Declaration
protected override void OnAppearanceChange(EntityUid uid, AtmosAlarmableVisualsComponent component, ref AppearanceChangeEvent args)
Parameters
| Type | Name | Description |
|---|---|---|
| Robust.Shared.GameObjects.EntityUid | uid | |
| AtmosAlarmableVisualsComponent | component | |
| Robust.Client.GameObjects.AppearanceChangeEvent | args |
Overrides
Robust.Client.GameObjects.VisualizerSystem<Content.Client.Atmos.Monitor.AtmosAlarmableVisualsComponent>.OnAppearanceChange(Robust.Shared.GameObjects.EntityUid, Content.Client.Atmos.Monitor.AtmosAlarmableVisualsComponent, Robust.Client.GameObjects.AppearanceChangeEvent)
Implements
Robust.Shared.GameObjects.IEntitySystem
Robust.Shared.GameObjects.IEntityEventSubscriber
Robust.Shared.IoC.IPostInjectInit