Commit Graph

10 Commits

Author SHA1 Message Date
ArtisticRoomba faa9ead594 Migrate Atmospherics to TensorPrimitives (#44139) 2026-06-02 12:52:50 -07:00
ArtisticRoomba 68526b8891 Fix incorrect DeltaPressure comparison (#43517) 2026-05-25 16:33:59 -07:00
ArtisticRoomba 666032f88a Atmospherics GetBulkTileAtmosphere/GasMixturePressures API (#42745) 2026-04-05 03:25:53 -07:00
Princess Cheeseballs a1d7406bf2 Move a metric fuckton of AtmosphereSystem to Shared. (#42989)
* AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

* fix the tests I broke

* Remove methods that the client shouldn't be calling. Hamburger.

* light cleanup for now

* review

* whoop

* docs updates and misc changes

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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
2026-03-14 08:53:49 +00:00
ArtisticRoomba 1fa968e341 Atmospherics DeltaPressure Bulk Processing (#41553) 2026-02-01 20:43:45 -08:00
Hannah Giovanna Dawson cdbe92d37d Update DamageableSystem to modern standards (#39417)
* Update DamageableSystem to modern standards

* DamageContainerId -> DamageContainerID with lint flag

* Replace strings with protoids

* Make CVar subscription declarations all consistently whitespaced

* ChangeDamage -> TryChangeDamage, cope with C# jank

* Revert event signature changes

* Restore a comment

* Re-add two queries

* Init the queries

* Use appearanceQuery in DamageChanged

* Use damageableQuery in TryChangeDamage

* Use damageableQuery in SetDamageModifierSetId

* Final cleanup, fix sandboxing

* Rectify ExplosionSystem:::ProcessEntity's call to TryChangeDamage

* Re-organize DamageableSystem

* first big fuck you breaking change.

* THATS A LOT OF DAMAGE!!!

* Fix test fails

* test fixes 2

* push it

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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-10-27 19:53:04 +00:00
ArtisticRoomba 91292522b5 DeltaPressure Predicted Examine (#41135)
* predicted examine

* atrociously satanic

* do it right this time

* deltafields aren't necessary

* Update Content.Server/Atmos/EntitySystems/AtmosphereSystem.DeltaPressure.cs

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Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-10-27 11:00:37 +00:00
ArtisticRoomba df6ce7f473 Fix Atmospherics dP not trolling partially airtight entities (#40435)
* Fix dP not trolling partially airtight entities

* Assumptions in atmospherics are the root of all evil
2025-10-14 22:35:25 +00:00
ArtisticRoomba 1db8496dd7 Fix DeltaPressure damage not capping beyond a certain pressure (#40125) 2025-09-05 00:09:54 -07:00
ArtisticRoomba 20f2cb920b Atmos Delta-Pressure Window Shattering (#39238)
This PR adds delta-pressure damage. In short, airtight structures can now take damage proportional to the difference in pressures between the sides of the structure.
2025-09-03 16:58:48 -07:00