* Empty commit
* yeah thingi
* added a GetHighestDamageTypes thingi to the DamageableSystem
* no idea why those files names are different only in github so just in case readding them
* yeah doing that
* first steps of moving the logic somewhere nicer
* still plenty to do
* gosh such a mess but getting progress done
* small fixie push
* big mess of bunch of stuff
* dealing with a conflict and fixing the random numbers
* testing if github will update now
* dealing with the other conflict
* github please update i beg you
* dealing with more conflicts
* hopefully this fixes it
* fixing conflicts again
* cleaning up stuffies
* sprite fixie
* general cleanup
* doing the small fixies first
* getting rid of the new event, gotta handle ashing next
* adding spaces to comments before i forget
* handling ashing
* think that did it?
* small fixies
* more small fixies
* last batch of quickie fixies before i gotta handle the bigger stuff
* last bunch of fixies i do understand
* small bit of progress yknow may as well yeah
* renaming and moving stuff to shared
* comment fixiees
* saving damage in a new component instead of in MindComponent
* protoid's and dict usage instead of the previously ickier methods
* small fixie before biggie fixie
* more fixies im slepy gosh
* thinkie that should fixie it
* smoothed the damage storage systeem so its less repetitive and icki and now itss cooler and i can go eepy
* lots of stuffies x3
* first step of getting git to detect my file name changes
* thinkie that should fixie it
* fixies
* just getting rid of the merge conflict, will check damageable later
* small thingies first
* more small stuffiees
* now all of the sprites have at leeast a 0
* dirtying the lastbody comp
* more fixies
* small thingi first
* another small fixie and a minor sprite fixie
* rng fixie
* moving the damage storage system to shared
* smoothing out code thats likely to be replaced soon but its good to do for now
* just showing progress bcus yis
* general progress stuffies mhm
* pushie
* small cleanup
* general progress :3
* in progress push for helpie
* proper pushie with progress and workies
* removed unnecessary usage of the storedamage component
* minor fixiees
* extra comments
* replaced a couple strings for ProtoId's
* gibbing related fixies :3