8 Commits

Author SHA1 Message Date
Pieter-Jan Briers
29b7fc4463 Stable to master (#42599)
Ban database refactor (#42495)

* Ban DB refactor seems to work at a basic level for PostgreSQL

* New ban creation API

Supports all the new functionality (multiple players/addresses/hwids/roles/rounds per ban).

* Make the migration irreversible

* Re-implement ban notifications

The server ID check is no longer done as admins may want to place bans spanning multiple rounds irrelevant of the source server.

* Fix some split query warnings

* Implement migration on SQLite

* More comments

* Remove required from ban reason

SS14.Admin changes would like this

* More missing AsSplitQuery() calls

* Fix missing ban type filter

* Fix old CreateServerBan API with permanent time

* Fix department and role ban commands with permanent time

* Re-add banhits navigation property

Dropped this on accident, SS14.Admin needs it.

* More ban API fixes.

* Don't fetch ban exemption info for role bans

Not relevant, reduces query performance

* Regenerate migrations

* Fix adminnotes command for players that never connected

Would blow up handling null player records. Not a new bug introduced by the refactor, but I ran into it.

* Great shame... I accidentally committed submodule update...

* Update GDPR scripts

* Fix sandbox violation

* Fix bans with duplicate info causing DB exceptions

Most notably happened with role bans, as multiple departments may include the same role.
2026-01-23 15:34:23 +01:00
TGRCDev
517f7ad344 Fixed IP bans preventing non-banned players from connecting to SQLite-backed servers (#31154)
Fixed IP bans causing server errors with SQLite DB
2024-08-18 13:53:09 +02:00
Pieter-Jan Briers
a6c9c36b68 Dependency update / fixes / skrungle bungle (#23745)
* Give .props files 2-space indents.

* Move to Central Package Management.

Allows us to store NuGet package versions all in one place. Yay!

* Update NuGet packages and fix code for changes.

Notable:

Changes to ILVerify.
Npgsql doesn't need hacks for inet anymore, now we need hacks to make the old code work with this new reality.
NUnit's analyzers are already complaining and I didn't even update it to 4.x yet.
TerraFX changed to GetLastSystemError so error handling had to be changed.
Buncha APIs have more NRT annotations.

* Remove dotnet-eng NuGet package source.

I genuinely don't know what this was for, and Central Package Management starts throwing warnings about it, so YEET.

* Remove Robust.Physics project.

Never used.

* Remove erroneous NVorbis reference.

Should be VorbisPizza and otherwise wasn't used.

* Sandbox fixes

* Remove unused unit test package references.

Castle.Core and NUnit.ConsoleRunner.

* Update NUnit to 4.0.1

This requires replacing all the old assertion methods because they removed them 🥲

* Oh so that's what dotnet-eng was used for. Yeah ok that makes sense.

* Add Robust.Analyzers.Test

* Update submodule

* commit to re-run CI
2024-01-12 23:22:01 +01:00
wrexbe
bc68ac96dd Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Saphire Lattice
eb567dc0bb DB QOL stuff, but not breaking the migrations now (#5086) 2021-10-31 15:18:01 +01:00
Pieter-Jan Briers
5c5534de9a Revert "A bit of DB model cleanup (#5016)"
This reverts commit 8a3cee9a10.
2021-10-29 16:10:58 +02:00
Saphire Lattice
8a3cee9a10 A bit of DB model cleanup (#5016) 2021-10-29 15:41:13 +02:00
DrSmugleaf
ff1a2d97ea Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00