From c086acbc346cb331e4f648531635a8d23c276ab3 Mon Sep 17 00:00:00 2001
From: B_Kirill <153602297+B-Kirill@users.noreply.github.com>
Date: Wed, 11 Feb 2026 00:07:45 +1000
Subject: [PATCH] Cleanup warnings: CS0114, CS0414, CS9107 (#42859)
* Cleanup warnings: CS0114, CS0414, CS9107
* I shouldn't trust IDE autocorrection
---
Content.Client/FeedbackPopup/ClientFeedbackManager.cs | 3 +--
Content.Client/Lobby/LobbyUIController.cs | 11 +----------
.../Tests/Markings/MarkingsViewModelTests.cs | 4 ++--
3 files changed, 4 insertions(+), 14 deletions(-)
diff --git a/Content.Client/FeedbackPopup/ClientFeedbackManager.cs b/Content.Client/FeedbackPopup/ClientFeedbackManager.cs
index a4cdf6a6172..dd390cc2d4f 100644
--- a/Content.Client/FeedbackPopup/ClientFeedbackManager.cs
+++ b/Content.Client/FeedbackPopup/ClientFeedbackManager.cs
@@ -1,5 +1,4 @@
using Content.Shared.FeedbackSystem;
-using Robust.Shared.Network;
using Robust.Shared.Prototypes;
namespace Content.Client.FeedbackPopup;
@@ -10,7 +9,7 @@ public sealed class ClientFeedbackManager : SharedFeedbackManager
///
/// A read-only set representing the currently displayed feedback popups.
///
- public IReadOnlySet> DisplayedPopups => _displayedPopups;
+ public override IReadOnlySet> DisplayedPopups => _displayedPopups;
private readonly HashSet> _displayedPopups = [];
diff --git a/Content.Client/Lobby/LobbyUIController.cs b/Content.Client/Lobby/LobbyUIController.cs
index 29d1933f7ca..1a026a774f1 100644
--- a/Content.Client/Lobby/LobbyUIController.cs
+++ b/Content.Client/Lobby/LobbyUIController.cs
@@ -1,13 +1,7 @@
-using System.Linq;
-using Content.Client.Body;
using Content.Client.Guidebook;
-using Content.Client.Inventory;
using Content.Client.Lobby.UI;
using Content.Client.Players.PlayTimeTracking;
-using Content.Client.Station;
using Content.Shared.CCVar;
-using Content.Shared.Clothing;
-using Content.Shared.GameTicking;
using Content.Shared.Humanoid.Markings;
using Content.Shared.Humanoid.Prototypes;
using Content.Shared.Preferences;
@@ -20,7 +14,6 @@ using Robust.Client.State;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controllers;
using Robust.Shared.Configuration;
-using Robust.Shared.Map;
using Robust.Shared.Prototypes;
using Robust.Shared.Utility;
@@ -37,8 +30,6 @@ public sealed class LobbyUIController : UIController, IOnStateEntered
{
- context.CurrentResult = inner.Execute(context);
+ context.CurrentResult = innerCommand.Execute(context);
})
.Wait();
return context.CurrentResult;