diff --git a/Content.Server/Objectives/Components/NumberObjectiveComponent.cs b/Content.Server/Objectives/Components/NumberObjectiveComponent.cs
index d4f4508b586..93ecd5ba9e6 100644
--- a/Content.Server/Objectives/Components/NumberObjectiveComponent.cs
+++ b/Content.Server/Objectives/Components/NumberObjectiveComponent.cs
@@ -16,13 +16,13 @@ public sealed partial class NumberObjectiveComponent : Component
public int Target;
///
- /// Minimum number for target to roll.
+ /// Minimum number for target to roll. (Inclusive)
///
[DataField(required: true)]
public int Min;
///
- /// Maximum number for target to roll.
+ /// Maximum number for target to roll. (Inclusive)
///
[DataField(required: true)]
public int Max;
diff --git a/Content.Server/Objectives/Systems/NumberObjectiveSystem.cs b/Content.Server/Objectives/Systems/NumberObjectiveSystem.cs
index d2b8b905ac8..06dd1067bc5 100644
--- a/Content.Server/Objectives/Systems/NumberObjectiveSystem.cs
+++ b/Content.Server/Objectives/Systems/NumberObjectiveSystem.cs
@@ -23,7 +23,7 @@ public sealed partial class NumberObjectiveSystem : EntitySystem
private void OnAssigned(EntityUid uid, NumberObjectiveComponent comp, ref ObjectiveAssignedEvent args)
{
- comp.Target = _random.Next(comp.Min, comp.Max);
+ comp.Target = _random.Next(comp.Min, comp.Max + 1);
}
private void OnAfterAssign(EntityUid uid, NumberObjectiveComponent comp, ref ObjectiveAfterAssignEvent args)