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Random Borg blindness/dark vision (#44030)
Update DamageOverlayUiController.cs
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@@ -69,6 +69,7 @@ public sealed partial class DamageOverlayUiController : UIController
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private void ClearOverlay()
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{
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_overlay.State = MobState.Alive;
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_overlay.DeadLevel = 0f;
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_overlay.CritLevel = 0f;
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_overlay.PainLevel = 0f;
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