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mirror of https://github.com/space-wizards/RobustToolbox.git synced 2026-09-15 14:52:35 +02:00
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v267.2.4
RobustToolbox/Robust.Client/GameObjects
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pathetic meowmeowGitHubElectroJr
de188cc773 Defer PredictedQueueDel detachment on the client (#6154)
* Defer PredictedQueueDel detachment on the client

* release notes

* fixes

* I love ambiguous implicit casts

* avoid deferral issues

---------

Co-authored-by: ElectroJr <leonsfriedrich@gmail.com>
2025-09-26 19:13:14 +12:00
..
Components
SpriteComponent: allow animations to optionally stop instead of looping (#6210)
2025-09-21 14:36:07 +12:00
EntitySystems
SpriteComponent: allow animations to optionally stop instead of looping (#6210)
2025-09-21 14:36:07 +12:00
!NO_FOLDER_NAMESPACES
Massive Namespace Cleanup (#1544)
2021-02-10 23:27:19 -08:00
ClientEntityManager.cs
Defer PredictedQueueDel detachment on the client (#6154)
2025-09-26 19:13:14 +12:00
ClientEntityManager.Network.cs
RT Patches for UI improvements (#4841)
2024-02-11 17:18:39 +01:00
ClientEntityManager.Spawn.cs
PredictedDeleteEntity fixes (#5873)
2025-04-20 23:38:43 +10:00
ComponentStateApplyException.cs
Fix obsoletion warnings for BinaryFormatter stuff
2023-12-15 19:37:13 +01:00
EntityManagerExt.cs
Make RaisePredictiveEvent check IsPredictionEnabled (#3246)
2022-09-14 16:39:49 +10:00
IClientEntityManager.cs
Expose more state/tick logic to content (#3474)
2022-11-16 20:56:02 +01:00
IClientEntityManagerInternal.cs
Warning fixes (#5275)
2024-07-10 01:38:32 +02:00
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