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RobustToolbox/Robust.Shared/Utility/DebugTools.cs
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AcruidandGitHub 2183cd7ca1 Massive Namespace Cleanup (#1544)
* Removed the Interfaces folder.
* All objects inside the GameObjects subfolders are now in the GameObjects namespace.
* Added a Resharper DotSettings file to mark the GameObjects subfolders as not providing namespaces.
* Simplified Robust.client.Graphics namespace.
* Automated remove redundant using statements.
2021-02-10 23:27:19 -08:00

102 lines
3.3 KiB
C#

using System;
using System.Diagnostics;
using JetBrains.Annotations;
namespace Robust.Shared.Utility
{
public static class DebugTools
{
/// <summary>
/// An assertion that will always <see langword="throw" /> an exception.
/// </summary>
/// <param name="message">Exception message.</param>
[Conditional("DEBUG")]
[ContractAnnotation("=> halt")]
public static void Assert(string message)
{
throw new DebugAssertException(message);
}
/// <summary>
/// An assertion that will <see langword="throw" /> an exception if the
/// <paramref name="condition" /> is not true.
/// </summary>
/// <param name="condition">Condition that must be true.</param>
[Conditional("DEBUG")]
[AssertionMethod]
public static void Assert([AssertionCondition(AssertionConditionType.IS_TRUE)]
bool condition)
{
if (!condition)
throw new DebugAssertException();
}
/// <summary>
/// An assertion that will <see langword="throw" /> an exception if the
/// <paramref name="condition" /> is not true.
/// </summary>
/// <param name="condition">Condition that must be true.</param>
/// <param name="message">Exception message.</param>
[Conditional("DEBUG")]
[AssertionMethod]
public static void Assert([AssertionCondition(AssertionConditionType.IS_TRUE)]
bool condition, string message)
{
if (!condition)
throw new DebugAssertException(message);
}
/// <summary>
/// An assertion that will <see langword="throw" /> an exception if the
/// <paramref name="arg" /> is <see langword="null" />.
/// </summary>
/// <param name="arg">Condition that must be true.</param>
[Conditional("DEBUG")]
[AssertionMethod]
public static void AssertNotNull([AssertionCondition(AssertionConditionType.IS_NOT_NULL)]
object? arg)
{
if (arg == null)
{
throw new DebugAssertException();
}
}
/// <summary>
/// An assertion that will <see langword="throw" /> an exception if the
/// <paramref name="arg" /> is not <see langword="null" />.
/// </summary>
/// <param name="arg">Condition that must be true.</param>
[Conditional("DEBUG")]
[AssertionMethod]
public static void AssertNull([AssertionCondition(AssertionConditionType.IS_NULL)]
object? arg)
{
if (arg != null)
{
throw new DebugAssertException();
}
}
/// <summary>
/// If a debugger is attached to the process, calling this function will cause the
/// debugger to break. Equivalent to a software interrupt (INT 3).
/// </summary>
public static void Break()
{
Debugger.Break();
}
}
public class DebugAssertException : Exception
{
public DebugAssertException()
{
}
public DebugAssertException(string message) : base(message)
{
}
}
}