Files
RobustToolbox/Robust.Server/Maps/YamlGridSerializer.cs
T
AcruidandGitHub 122acc5fd5 SnapGridComponent Removal (#1720)
* Removed SnapGridOffset, there is only center now.

* SnapGridComponent methods are now static.

* Removed SnapGridComponent.OnPositionChanged.

* Refactored static functions off SnapGridComponent to MapGrid.
Refactored away usages of SnapGridComponent.Position.

* Added Transform.Anchored for checking if an entity is a tile entity.
More refactoring for static MapGrid functions.

* Static snapgrid methods on MapGrid are no longer static.

* Removed IMapGrid.SnapSize, it is now always equal to the IMapGrid.TileSize.

* Add setter to ITransformComponent.Anchored.
Removed direct references to SnapGridComponent from content.

* Grid functions now deal with EntityUids instead of SnapGridComponents.
Began renaming public API functions from SnapGrid to Anchor.

* Add some unit tests.

* SnapGridComponent now anchors itself in startup, instead of Initialize (sending directed events in init is an error).
2021-04-28 10:24:11 -07:00

147 lines
4.9 KiB
C#

using System;
using System.Collections.Generic;
using System.Globalization;
using System.IO;
using System.Linq;
using Robust.Shared.Map;
using Robust.Shared.Utility;
using YamlDotNet.Core;
using YamlDotNet.RepresentationModel;
namespace Robust.Server.Maps
{
internal static class YamlGridSerializer
{
public static YamlMappingNode SerializeGrid(IMapGrid mapGrid)
{
var grid = (IMapGridInternal) mapGrid;
var gridn = new YamlMappingNode();
var info = new YamlMappingNode();
var chunkSeq = new YamlSequenceNode();
gridn.Add("settings", info);
gridn.Add("chunks", chunkSeq);
info.Add("chunksize", grid.ChunkSize.ToString(CultureInfo.InvariantCulture));
info.Add("tilesize", grid.TileSize.ToString(CultureInfo.InvariantCulture));
var chunks = grid.GetMapChunks();
foreach (var chunk in chunks)
{
var chunkNode = SerializeChunk(chunk.Value);
chunkSeq.Add(chunkNode);
}
return gridn;
}
private static YamlNode SerializeChunk(IMapChunk chunk)
{
var root = new YamlMappingNode();
var value = new YamlScalarNode($"{chunk.X},{chunk.Y}");
value.Style = ScalarStyle.DoubleQuoted;
root.Add("ind", value);
var gridNode = new YamlScalarNode();
root.Add("tiles", gridNode);
gridNode.Value = SerializeTiles(chunk);
return root;
}
private static string SerializeTiles(IMapChunk chunk)
{
// number of bytes written per tile, because sizeof(Tile) is useless.
const int structSize = 4;
var nTiles = chunk.ChunkSize * chunk.ChunkSize * structSize;
var barr = new byte[nTiles];
using (var stream = new MemoryStream(barr))
using (var writer = new BinaryWriter(stream))
{
for (ushort y = 0; y < chunk.ChunkSize; y++)
{
for (ushort x = 0; x < chunk.ChunkSize; x++)
{
var tile = chunk.GetTile(x, y);
writer.Write(tile.TypeId);
writer.Write(tile.Data);
}
}
}
return Convert.ToBase64String(barr);
}
public static void DeserializeGrid(IMapManagerInternal mapMan, MapId mapId, ref GridId? gridId, YamlMappingNode info,
YamlSequenceNode chunks, IReadOnlyDictionary<ushort, string> tileDefMapping,
ITileDefinitionManager tileDefinitionManager)
{
ushort csz = 0;
ushort tsz = 0;
float sgsz = 0.0f;
foreach (var kvInfo in info)
{
var key = kvInfo.Key.ToString();
var val = kvInfo.Value.ToString();
if (key == "chunksize")
csz = ushort.Parse(val);
else if (key == "tilesize")
tsz = ushort.Parse(val);
else if (key == "snapsize")
sgsz = float.Parse(val);
}
var grid = mapMan.CreateGridNoEntity(mapId, gridId);
gridId = grid.Index;
foreach (var chunkNode in chunks.Cast<YamlMappingNode>())
{
DeserializeChunk(mapMan, grid, chunkNode, tileDefMapping, tileDefinitionManager);
}
}
private static void DeserializeChunk(IMapManager mapMan, IMapGridInternal grid, YamlMappingNode chunkData, IReadOnlyDictionary<ushort, string> tileDefMapping, ITileDefinitionManager tileDefinitionManager)
{
var indNode = chunkData["ind"];
var tileNode = chunkData["tiles"];
var (chunkOffsetX, chunkOffsetY) = indNode.AsVector2i();
var tileBytes = Convert.FromBase64String(tileNode.ToString());
using var stream = new MemoryStream(tileBytes);
using var reader = new BinaryReader(stream);
mapMan.SuppressOnTileChanged = true;
var chunk = grid.GetChunk(chunkOffsetX, chunkOffsetY);
chunk.SuppressCollisionRegeneration = true;
for (ushort y = 0; y < grid.ChunkSize; y++)
{
for (ushort x = 0; x < grid.ChunkSize; x++)
{
var id = reader.ReadUInt16();
var data = reader.ReadUInt16();
var defName = tileDefMapping[id];
id = tileDefinitionManager[defName].TileId;
var tile = new Tile(id, data);
chunk.SetTile(x, y, tile);
}
}
chunk.SuppressCollisionRegeneration = false;
chunk.RegenerateCollision();
mapMan.SuppressOnTileChanged = false;
}
}
}