Files
RobustToolbox/Robust.Client/Debugging/IDebugDrawing.cs
T
AcruidandGitHub 2183cd7ca1 Massive Namespace Cleanup (#1544)
* Removed the Interfaces folder.
* All objects inside the GameObjects subfolders are now in the GameObjects namespace.
* Added a Resharper DotSettings file to mark the GameObjects subfolders as not providing namespaces.
* Simplified Robust.client.Graphics namespace.
* Automated remove redundant using statements.
2021-02-10 23:27:19 -08:00

19 lines
537 B
C#

namespace Robust.Client.Debugging
{
/// <summary>
/// A collection of visual debug overlays for the client game.
/// </summary>
public interface IDebugDrawing
{
/// <summary>
/// Toggles the visual overlay of physics bodies for each entity on screen.
/// </summary>
bool DebugColliders { get; set; }
/// <summary>
/// Toggles the visual overlay of the local origin for each entity on screen.
/// </summary>
bool DebugPositions { get; set; }
}
}