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* Removed the Interfaces folder. * All objects inside the GameObjects subfolders are now in the GameObjects namespace. * Added a Resharper DotSettings file to mark the GameObjects subfolders as not providing namespaces. * Simplified Robust.client.Graphics namespace. * Automated remove redundant using statements.
18 lines
431 B
C#
18 lines
431 B
C#
using Robust.Client.Audio.Midi;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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namespace Robust.Client.GameObjects
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{
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public class MidiSystem : EntitySystem
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{
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[Dependency] private readonly IMidiManager _midiManager = default!;
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public override void FrameUpdate(float frameTime)
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{
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base.FrameUpdate(frameTime);
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_midiManager.FrameUpdate(frameTime);
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}
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}
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}
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