Files
RobustToolbox/Robust.Client/GameObjects/Components
fd93fcb89c EyeComponent improvements (#1384)
* EyeComponent improvements

* Use EqualsApprox where appropiate.

* Update Robust.Client/GameObjects/Components/Eye/EyeComponent.cs

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2020-11-06 19:29:44 +11:00
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2020-06-12 12:57:39 +02:00
2020-11-06 19:29:44 +11:00
2020-09-28 20:54:29 +02:00
2020-11-04 16:04:13 +01:00
2020-06-12 12:57:39 +02:00