mirror of
https://github.com/space-wizards/RobustToolbox.git
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* make lidgren use spans everywhere where it can convert custom pooling to shared array pool impl add unit tests for read/write add native socket extensions to socket so we can legit pass spans for SendTo/ReceiveFrom bump version in lidgren csproj replace some random "% 8" w/ "& 7" more minor nullability hacks to fix static analysis complaints made receiving packets use span minor native sockets refactor to use pinvoke add read/write constrained/prealloc'd bit stream impl to lidgren and update usages fixed missing stream cleanup remove outstanding stream cleanup since it refs buffer thru the class, can't read some other buf apply suggestions from code review remove unsafe cruft * add tests to gh actions * make stats use interpolation in tostring and remove m_bytesAllocated since it's all in the shared pool now * this pr still open so fuck it stats, human readability, faster BitsToHold methods * add api compatible version of ReadBytes * rename ReadOnlyStreamWrapper -> ReadOnlyWrapperStream rename WriteOnlyStreamWrapper -> WriteOnlyWrapperStream add AppendViaStream, AppenderStream impl add and update documentation on read/write bytes methods also fix some goofs
250 lines
6.9 KiB
C#
250 lines
6.9 KiB
C#
/* Copyright (c) 2010 Michael Lidgren
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Permission is hereby granted, free of charge, to any person obtaining a copy of this software
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and associated documentation files (the "Software"), to deal in the Software without
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restriction, including without limitation the rights to use, copy, modify, merge, publish,
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distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom
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the Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all copies or
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substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
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INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
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PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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// Uncomment the line below to get statistics in RELEASE builds
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//#define USE_RELEASE_STATISTICS
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using System;
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using System.Collections.Generic;
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using System.Text;
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using System.Diagnostics;
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namespace Lidgren.Network
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{
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internal enum MessageResendReason
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{
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Delay,
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HoleInSequence
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}
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/// <summary>
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/// Statistics for a NetConnection instance
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/// </summary>
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public sealed class NetConnectionStatistics
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{
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private readonly NetConnection m_connection;
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internal long m_sentPackets;
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internal long m_receivedPackets;
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internal long m_sentMessages;
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internal long m_receivedMessages;
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internal long m_droppedMessages;
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internal long m_receivedFragments;
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internal long m_sentBytes;
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internal long m_receivedBytes;
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internal long m_resentMessagesDueToDelay;
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internal long m_resentMessagesDueToHole;
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internal NetConnectionStatistics(NetConnection conn)
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{
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m_connection = conn;
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Reset();
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}
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internal void Reset()
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{
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m_sentPackets = 0;
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m_receivedPackets = 0;
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m_sentMessages = 0;
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m_receivedMessages = 0;
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m_receivedFragments = 0;
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m_sentBytes = 0;
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m_receivedBytes = 0;
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m_resentMessagesDueToDelay = 0;
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m_resentMessagesDueToHole = 0;
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}
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/// <summary>
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/// Gets the number of sent packets for this connection
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/// </summary>
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public long SentPackets => m_sentPackets;
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/// <summary>
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/// Gets the number of received packets for this connection
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/// </summary>
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public long ReceivedPackets => m_receivedPackets;
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/// <summary>
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/// Gets the number of sent bytes for this connection
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/// </summary>
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public long SentBytes => m_sentBytes;
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/// <summary>
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/// Gets the number of received bytes for this connection
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/// </summary>
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public long ReceivedBytes => m_receivedBytes;
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/// <summary>
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/// Gets the number of sent messages for this connection
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/// </summary>
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public long SentMessages => m_sentMessages;
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/// <summary>
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/// Gets the number of received messages for this connection
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/// </summary>
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public long ReceivedMessages => m_receivedMessages;
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/// <summary>
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/// Gets the number of resent reliable messages for this connection
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/// </summary>
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public long ResentMessages => m_resentMessagesDueToHole + m_resentMessagesDueToDelay;
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/// <summary>
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/// Gets the number of resent reliable messages for this connection due to holes
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/// </summary>
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public long ResentMessagesDueToHoles => m_resentMessagesDueToHole;
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/// <summary>
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/// Gets the number of resent reliable messages for this connection due to delays
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/// </summary>
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public long ResentMessagesDueToDelays => m_resentMessagesDueToDelay;
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/// <summary>
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/// Gets the number of dropped messages for this connection
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/// </summary>
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public long DroppedMessages => m_droppedMessages;
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/// <summary>
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/// Gets the number of dropped messages for this connection
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/// </summary>
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public long ReceivedFragments => m_receivedFragments;
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// public double LastSendRespondedTo { get { return m_connection.m_lastSendRespondedTo; } }
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/// <summary>
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/// Gets the number of withheld messages for this connection
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/// </summary>
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private int WithheldMessages
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{
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get
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{
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int numWithheld = 0;
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foreach (NetReceiverChannelBase recChan in m_connection.m_receiveChannels)
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{
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var relRecChan = recChan as NetReliableOrderedReceiver;
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if (relRecChan == null)
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{
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continue;
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}
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for (int i = 0; i < relRecChan.m_withheldMessages.Length; i++)
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if (relRecChan.m_withheldMessages[i] != null)
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numWithheld++;
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}
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return numWithheld;
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}
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}
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/// <summary>
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/// Gets the number of unsent and stored messages for this connection
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/// </summary>
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private void GetUnsentAndStoredMessages(out int numUnsent, out int numStored)
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{
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numUnsent = 0;
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numStored = 0;
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foreach (NetSenderChannelBase sendChan in m_connection.m_sendChannels)
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{
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if (sendChan == null)
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continue;
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numUnsent += sendChan.QueuedSendsCount;
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var relSendChan = sendChan as NetReliableSenderChannel;
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if (relSendChan == null)
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{
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continue;
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}
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for (int i = 0; i < relSendChan.m_storedMessages.Length; i++)
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if (relSendChan.m_storedMessages[i].Message != null)
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numStored++;
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}
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}
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#if !USE_RELEASE_STATISTICS
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[Conditional("DEBUG")]
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#endif
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internal void PacketSent(int numBytes, int numMessages)
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{
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NetException.Assert(numBytes > 0 && numMessages > 0);
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m_sentPackets++;
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m_sentBytes += numBytes;
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m_sentMessages += numMessages;
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}
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#if !USE_RELEASE_STATISTICS
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[Conditional("DEBUG")]
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#endif
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internal void PacketReceived(int numBytes, int numMessages, int numFragments)
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{
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NetException.Assert(numBytes > 0 && numMessages > 0);
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m_receivedPackets++;
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m_receivedBytes += numBytes;
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m_receivedMessages += numMessages;
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m_receivedFragments += numFragments;
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}
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#if !USE_RELEASE_STATISTICS
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[Conditional("DEBUG")]
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#endif
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internal void MessageResent(MessageResendReason reason)
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{
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if (reason == MessageResendReason.Delay)
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m_resentMessagesDueToDelay++;
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else
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m_resentMessagesDueToHole++;
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}
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#if !USE_RELEASE_STATISTICS
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[Conditional("DEBUG")]
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#endif
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internal void MessageDropped()
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{
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m_droppedMessages++;
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}
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/// <summary>
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/// Returns a string that represents this object
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/// </summary>
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public override string ToString()
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{
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GetUnsentAndStoredMessages(out var numUnsent, out var numStored);
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var numWithheld = WithheldMessages;
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return @$"Current MTU: {m_connection.m_currentMTU}
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Sent {m_sentBytes} bytes in {m_sentMessages} messages in {m_sentPackets} packets
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Received {m_receivedBytes} bytes in {m_receivedMessages} messages (of which {m_receivedFragments} fragments) in {m_receivedPackets} packets
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Dropped {m_droppedMessages} messages (dupes/late/early)
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Resent messages (delay): {m_resentMessagesDueToDelay}
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Resent messages (holes): {m_resentMessagesDueToHole}
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Unsent messages: {numUnsent}
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Stored messages: {numStored}
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Withheld messages: {numWithheld}";
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}
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}
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} |