mirror of
https://github.com/space-wizards/RobustToolbox.git
synced 2026-02-15 03:30:53 +01:00
* Add test pooling and global test setup * WIP test pooling changes * Make asynchronous tests the default again * Finish fixing tests, make test threads background threads * Un-pool tests with custom cvars * Fix not changing FailureLogLevel cvar on instance return * Fix error when overriding already overriden cvar * Don't pool some physics integration tests * Unpool engine tests, the technology just isn't there yet * Remove explicit Pool = false from physics tests * Change default pooling setting to false * Didn't need this anyway * Remove ConfigurationManager.ResetOverrides * Bring back enum cvar override parsing * Make integrationInstances name clearer > notPooledInstaces Make clients ready and servers ready internal * Add logging test instances * Give more info on ran tests * Show total clients and servers in test output * Wipe LayerMap on SpriteComponent.AfterDeserialize * Fix server not properly kicking clients * Rider shut * Make all test metrics report totals * Format tests ran better * Replace Console.WriteLine with TestContext.Out.WriteLine * Fix two server test pooling info prints using total clients instead of total servers Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>