Files
RobustToolbox/Robust.Shared/GameObjects/Systems/SharedTransformSystem.Component.cs
2022-03-03 21:17:01 +11:00

84 lines
2.0 KiB
C#

using System.Runtime.CompilerServices;
using JetBrains.Annotations;
using Robust.Shared.Maths;
namespace Robust.Shared.GameObjects;
public abstract partial class SharedTransformSystem
{
#region World Matrix
[Pure]
public Matrix3 GetWorldMatrix(EntityUid uid)
{
return Transform(uid).WorldMatrix;
}
// Temporary until it's moved here
[Pure]
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public Matrix3 GetWorldMatrix(TransformComponent component)
{
return component.WorldMatrix;
}
[Pure]
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public Matrix3 GetWorldMatrix(EntityUid uid, EntityQuery<TransformComponent> xformQuery)
{
return GetWorldMatrix(xformQuery.GetComponent(uid));
}
#endregion
#region World Rotation
[Pure]
public Angle GetWorldRotation(EntityUid uid)
{
return Transform(uid).WorldRotation;
}
// Temporary until it's moved here
[Pure]
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public Angle GetWorldRotation(TransformComponent component)
{
return component.WorldRotation;
}
[Pure]
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public Angle GetWorldRotation(EntityUid uid, EntityQuery<TransformComponent> xformQuery)
{
return GetWorldRotation(xformQuery.GetComponent(uid));
}
#endregion
#region Inverse World Matrix
[Pure]
public Matrix3 GetInvWorldMatrix(EntityUid uid)
{
return Comp<TransformComponent>(uid).InvWorldMatrix;
}
// Temporary until it's moved here
[Pure]
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public Matrix3 GetInvWorldMatrix(TransformComponent component)
{
return component.InvWorldMatrix;
}
[Pure]
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public Matrix3 GetInvWorldMatrix(EntityUid uid, EntityQuery<TransformComponent> xformQuery)
{
return GetInvWorldMatrix(xformQuery.GetComponent(uid));
}
#endregion
}