mirror of
https://github.com/space-wizards/RobustToolbox.git
synced 2026-09-02 18:17:09 +02:00
183 lines
6.1 KiB
C#
183 lines
6.1 KiB
C#
using System;
|
|
using Robust.Client.UserInterface.Controls;
|
|
using Robust.Shared.Maths;
|
|
using Robust.Shared.Timing;
|
|
|
|
namespace Robust.Client.UserInterface.CustomControls
|
|
{
|
|
// ReSharper disable once InconsistentNaming
|
|
public class SS14Window : BaseWindow
|
|
{
|
|
public const string StyleClassWindowTitle = "windowTitle";
|
|
public const string StyleClassWindowPanel = "windowPanel";
|
|
public const string StyleClassWindowHeader = "windowHeader";
|
|
public const string StyleClassWindowCloseButton = "windowCloseButton";
|
|
|
|
protected virtual Vector2? CustomSize => null;
|
|
|
|
public SS14Window()
|
|
{
|
|
MouseFilter = MouseFilterMode.Stop;
|
|
|
|
AddChild(new PanelContainer
|
|
{
|
|
StyleClasses = {StyleClassWindowPanel}
|
|
});
|
|
|
|
AddChild(new VBoxContainer
|
|
{
|
|
SeparationOverride = 0,
|
|
Children =
|
|
{
|
|
new PanelContainer
|
|
{
|
|
StyleClasses = {StyleClassWindowHeader},
|
|
CustomMinimumSize = (0, HEADER_SIZE_Y),
|
|
Children =
|
|
{
|
|
new HBoxContainer
|
|
{
|
|
Children =
|
|
{
|
|
new MarginContainer
|
|
{
|
|
MarginLeftOverride = 5,
|
|
SizeFlagsHorizontal = SizeFlags.FillExpand,
|
|
Children =
|
|
{
|
|
(TitleLabel = new Label
|
|
{
|
|
StyleIdentifier = "foo",
|
|
ClipText = true,
|
|
Text = "Exemplary Window Title Here",
|
|
VAlign = Label.VAlignMode.Center,
|
|
StyleClasses = {StyleClassWindowTitle}
|
|
})
|
|
}
|
|
},
|
|
(CloseButton = new TextureButton
|
|
{
|
|
StyleClasses = {StyleClassWindowCloseButton},
|
|
SizeFlagsVertical = SizeFlags.ShrinkCenter
|
|
})
|
|
}
|
|
}
|
|
}
|
|
},
|
|
(Contents = new MarginContainer
|
|
{
|
|
MarginBottomOverride = 10,
|
|
MarginLeftOverride = 10,
|
|
MarginRightOverride = 10,
|
|
MarginTopOverride = 10,
|
|
RectClipContent = true,
|
|
SizeFlagsVertical = SizeFlags.FillExpand
|
|
})
|
|
}
|
|
});
|
|
|
|
CloseButton.OnPressed += CloseButtonPressed;
|
|
|
|
if (CustomSize != null)
|
|
{
|
|
LayoutContainer.SetSize(this, CustomSize.Value);
|
|
}
|
|
}
|
|
|
|
public MarginContainer Contents { get; private set; }
|
|
private TextureButton CloseButton;
|
|
|
|
private const int DRAG_MARGIN_SIZE = 7;
|
|
|
|
// TODO: Un-hard code this header size.
|
|
private const float HEADER_SIZE_Y = 25;
|
|
protected virtual Vector2 ContentsMinimumSize => (50, 50);
|
|
|
|
protected override Vector2 CalculateMinimumSize()
|
|
{
|
|
return Vector2.ComponentMax(ContentsMinimumSize, base.CalculateMinimumSize());
|
|
}
|
|
|
|
private Label TitleLabel;
|
|
|
|
public string? Title
|
|
{
|
|
get => TitleLabel.Text;
|
|
set => TitleLabel.Text = value;
|
|
}
|
|
|
|
// Drag resizing and moving code is mostly taken from Godot's WindowDialog.
|
|
|
|
protected override void Dispose(bool disposing)
|
|
{
|
|
base.Dispose(disposing);
|
|
|
|
if (disposing)
|
|
{
|
|
CloseButton.OnPressed -= CloseButtonPressed;
|
|
}
|
|
}
|
|
|
|
private void CloseButtonPressed(BaseButton.ButtonEventArgs args)
|
|
{
|
|
Close();
|
|
}
|
|
|
|
// Prevent window headers from getting off screen due to game window resizes.
|
|
|
|
protected override void Update(FrameEventArgs args)
|
|
{
|
|
var (spaceX, spaceY) = Parent!.Size;
|
|
if (Position.Y > spaceY)
|
|
{
|
|
LayoutContainer.SetPosition(this, (Position.X, spaceY - HEADER_SIZE_Y));
|
|
}
|
|
|
|
if (Position.X > spaceX)
|
|
{
|
|
// 50 is arbitrary here. As long as it's bumped back into view.
|
|
LayoutContainer.SetPosition(this, (spaceX - 50, Position.Y));
|
|
}
|
|
}
|
|
|
|
public void OpenCenteredMinSize()
|
|
{
|
|
LayoutContainer.SetSize(this, ContentsMinimumSize);
|
|
OpenCentered();
|
|
}
|
|
|
|
protected override DragMode GetDragModeFor(Vector2 relativeMousePos)
|
|
{
|
|
var mode = DragMode.None;
|
|
|
|
if (Resizable)
|
|
{
|
|
if (relativeMousePos.Y < SS14Window.DRAG_MARGIN_SIZE)
|
|
{
|
|
mode = DragMode.Top;
|
|
}
|
|
else if (relativeMousePos.Y > Size.Y - SS14Window.DRAG_MARGIN_SIZE)
|
|
{
|
|
mode = DragMode.Bottom;
|
|
}
|
|
|
|
if (relativeMousePos.X < SS14Window.DRAG_MARGIN_SIZE)
|
|
{
|
|
mode |= DragMode.Left;
|
|
}
|
|
else if (relativeMousePos.X > Size.X - SS14Window.DRAG_MARGIN_SIZE)
|
|
{
|
|
mode |= DragMode.Right;
|
|
}
|
|
}
|
|
|
|
if (mode == DragMode.None && relativeMousePos.Y < SS14Window.HEADER_SIZE_Y)
|
|
{
|
|
mode = DragMode.Move;
|
|
}
|
|
|
|
return mode;
|
|
}
|
|
}
|
|
}
|