mirror of
https://github.com/space-wizards/RobustToolbox.git
synced 2026-02-15 03:30:53 +01:00
* Added centered unit box static field to Box2. * MapGrid is more testable. * Added some unit tests for MapGrid. Fixed bug in MapChunk.GridTileToLocal(). MapGrid.UpdateAABB() actually expands properly now. * Moved IMapChunk to Robust.Shared.Map. Moved Chunk class out of MapManager class. * Added unit tests for MapChunk. * Bounds reduce by 1, so almost working. * Now bound shrinking works :D * Moved MapGrid out of MapManager. Moved IMapGrid into the Shared/Map folder. Replaced all calls to IMapGrid.ParentMap.Index with IMapGrid.ParentMapId. * Added more MapGrid unit tests. Fixed a bug in TryGetTileRef.
123 lines
3.8 KiB
C#
123 lines
3.8 KiB
C#
using System;
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namespace Robust.Shared.Maths
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{
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[Serializable]
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public readonly struct Box2i : IEquatable<Box2i>
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{
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public readonly int Left;
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public readonly int Right;
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public readonly int Top;
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public readonly int Bottom;
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public Vector2i BottomRight => new Vector2i(Right, Bottom);
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public Vector2i TopLeft => new Vector2i(Left, Top);
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public Vector2i TopRight => new Vector2i(Right, Top);
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public Vector2i BottomLeft => new Vector2i(Left, Bottom);
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public int Width => Math.Abs(Right - Left);
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public int Height => Math.Abs(Top - Bottom);
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public Vector2i Size => new Vector2i(Width, Height);
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public Box2i(Vector2i bottomLeft, Vector2i topRight) : this(bottomLeft.X, bottomLeft.Y, topRight.X, topRight.Y)
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{
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}
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public Box2i(int left, int bottom, int right, int top)
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{
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Left = left;
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Right = right;
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Top = top;
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Bottom = bottom;
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}
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public static Box2i FromDimensions(int left, int bottom, int width, int height)
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{
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return new Box2i(left, bottom, left + width, bottom + height);
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}
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public static Box2i FromDimensions(Vector2i position, Vector2i size)
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{
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return FromDimensions(position.X, position.Y, size.X, size.Y);
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}
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public bool Contains(int x, int y)
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{
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return Contains(new Vector2i(x, y));
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}
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public bool Contains(Vector2i point, bool closedRegion = true)
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{
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var xOk = closedRegion
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? point.X >= Left ^ point.X > Right
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: point.X > Left ^ point.X >= Right;
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var yOk = closedRegion
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? point.Y >= Bottom ^ point.Y > Top
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: point.Y > Bottom ^ point.Y >= Top;
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return xOk && yOk;
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}
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/// <summary>Returns a UIBox2 translated by the given amount.</summary>
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public Box2i Translated(Vector2i point)
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{
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return new Box2i(Left + point.X, Bottom + point.Y, Right + point.X, Top + point.Y);
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}
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/// <summary>
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/// Returns the smallest rectangle that contains both of the rectangles.
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/// </summary>
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public Box2i Union(in Box2i other)
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{
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var left = Math.Min(Left, other.Left);
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var right = Math.Max(Right, other.Right);
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var bottom = Math.Min(Bottom, other.Bottom);
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var top = Math.Max(Top, other.Top);
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if (left <= right && bottom <= top)
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return new Box2i(left, bottom, right, top);
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return new Box2i();
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}
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// override object.Equals
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public override bool Equals(object obj)
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{
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if (obj is Box2i box)
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{
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return Equals(box);
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}
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return false;
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}
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public bool Equals(Box2i other)
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{
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return other.Left == Left && other.Right == Right && other.Bottom == Bottom && other.Top == Top;
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}
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// override object.GetHashCode
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public override int GetHashCode()
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{
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var code = Left.GetHashCode();
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code = (code * 929) ^ Right.GetHashCode();
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code = (code * 929) ^ Top.GetHashCode();
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code = (code * 929) ^ Bottom.GetHashCode();
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return code;
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}
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public static explicit operator Box2i(Box2 box)
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{
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return new Box2i((int) box.Left, (int) box.Bottom, (int) box.Right, (int) box.Top);
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}
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public static implicit operator Box2(Box2i box)
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{
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return new Box2(box.Left, box.Bottom, box.Right, box.Top);
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}
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public override string ToString()
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{
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return $"({Left}, {Bottom}, {Right}, {Top})";
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}
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}
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}
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