Files
RobustToolbox/Robust.Client/GameController
Acruid 5e448f20c0 Move parts of the simulation update back into engine, from Content's StateBase.
Allow content to push modal windows in the UI framework.
The MenuBar now closes it's MenuButton frame when you select one of the buttons.
Modal controls on the stack now actually block input from the rest of the UI.
Adds the `scene` concommand for instantly switching between game states (scenes).
2020-07-19 12:31:13 -07:00
..
2019-07-13 21:51:57 +02:00