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37 lines
1.1 KiB
C#
37 lines
1.1 KiB
C#
using Robust.Shared.Audio.Systems;
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using Robust.Shared.Console;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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namespace Robust.Shared.Audio;
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internal sealed class AudioDebugCommands : LocalizedCommands
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{
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[Dependency] private readonly IEntitySystemManager _entitySystem = default!;
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public override string Command => "audio_length";
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public override void Execute(IConsoleShell shell, string argStr, string[] args)
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{
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if (args.Length != 1)
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{
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shell.WriteError(LocalizationManager.GetString("cmd-invalid-arg-number-error"));
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return;
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}
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var audioSystem = _entitySystem.GetEntitySystem<SharedAudioSystem>();
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var length = audioSystem.GetAudioLength(new ResolvedPathSpecifier(args[0]));
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shell.WriteLine(length.ToString());
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}
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public override CompletionResult GetCompletion(IConsoleShell shell, string[] args)
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{
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if (args.Length == 1)
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{
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return CompletionResult.FromHint(LocalizationManager.GetString("cmd-audio_length-arg-file-name"));
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}
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return CompletionResult.Empty;
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}
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}
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