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* Removed the Interfaces folder. * All objects inside the GameObjects subfolders are now in the GameObjects namespace. * Added a Resharper DotSettings file to mark the GameObjects subfolders as not providing namespaces. * Simplified Robust.client.Graphics namespace. * Automated remove redundant using statements.
11 lines
248 B
C#
11 lines
248 B
C#
using Robust.Server.Player;
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using Robust.Shared.GameObjects;
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namespace Robust.Server.GameObjects
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{
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public interface IServerEntityNetworkManager : IEntityNetworkManager
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{
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uint GetLastMessageSequence(IPlayerSession session);
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}
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}
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