Files
RobustToolbox/Robust.Shared/GameObjects/EntitySystemMessages/EntityTerminatingEvent.cs
Acruid e16732eb7b Network View Bubble (#1629)
* Adds barbones culling.

* Visibility culling and recursive parent ent additions.
DebugEntityNetView improvements.
Visibility moved from session to eyecomponent.

* Multiple viewport support.

* Perf improvements.

* Removed old netbubble system from ServerEntityManager.
Supports old NaN system for entities leaving view.
Supports old SendFullMap optimization for anchored, non-updating Entities.

* Fixes size of netView box.

* Remove empty EntityManager.Update method.
Switching ViewCulling back to PLINQ.
2021-03-29 16:17:34 -07:00

7 lines
199 B
C#

namespace Robust.Shared.GameObjects
{
/// <summary>
/// The children of this entity are about to be deleted.
/// </summary>
public class EntityTerminatingEvent : EntityEventArgs { }
}