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space-wizards/RobustToolbox
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mirror of https://github.com/space-wizards/RobustToolbox.git synced 2026-09-03 10:37:05 +02:00
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e1110eadb4efb92052b6fc2e021817dfbbd34693
RobustToolbox/Robust.Client/GameObjects/Components
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Pieter-Jan Briers e1110eadb4 Better unified handling of SpriteSpecifiers
Add more utilities, most notably IRsiStateLike, to make working with SpriteSpecifiers easier. Especially when animated.
2021-01-24 22:59:47 +01:00
..
Animations
Reduce allocations
2020-12-29 03:58:16 +01:00
Appearance
Replace MaybeNullWhen(false) with NotNullWhen(true) in AppearanceComponent (#1461)
2020-12-25 15:17:54 +01:00
Containers
Use 'new' expression in places where the type is evident for the engine (#1415)
2020-11-26 00:16:55 +01:00
Eye
EyeComponent improvements (#1384)
2020-11-06 19:29:44 +11:00
Icon
Better unified handling of SpriteSpecifiers
2021-01-24 22:59:47 +01:00
Input
Improved click detection supporting features: (#1133)
2020-06-18 02:25:02 +02:00
Light
Make the "softness" of soft shadows adjustible per-light. (#1454)
2020-12-19 21:44:47 +01:00
Renderable
Better unified handling of SpriteSpecifiers
2021-01-24 22:59:47 +01:00
UserInterface
Use 'new' expression in places where the type is evident for the engine (#1415)
2020-11-26 00:16:55 +01:00
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