Files
RobustToolbox/Robust.Client/Placement/Modes/AlignTileDense.cs
2022-02-05 19:31:58 +01:00

52 lines
1.7 KiB
C#

using Robust.Shared.Map;
namespace Robust.Client.Placement.Modes
{
public sealed class AlignTileDense : PlacementMode
{
public override bool HasLineMode => true;
public override bool HasGridMode => true;
public AlignTileDense(PlacementManager pMan) : base(pMan) { }
public override void AlignPlacementMode(ScreenCoordinates mouseScreen)
{
MouseCoords = ScreenToCursorGrid(mouseScreen);
var tileSize = 1f;
var gridId = MouseCoords.GetGridId(pManager.EntityManager);
if (gridId.IsValid())
{
var mapGrid = pManager.MapManager.GetGrid(MouseCoords.GetGridId(pManager.EntityManager));
tileSize = mapGrid.TileSize; //convert from ushort to float
}
CurrentTile = GetTileRef(MouseCoords);
GridDistancing = tileSize;
if (pManager.CurrentPermission!.IsTile)
{
MouseCoords = new EntityCoordinates(MouseCoords.EntityId,
(CurrentTile.X + tileSize / 2, CurrentTile.Y + tileSize / 2));
}
else
{
MouseCoords = new EntityCoordinates(MouseCoords.EntityId,
(CurrentTile.X + tileSize / 2 + pManager.PlacementOffset.X,
CurrentTile.Y + tileSize / 2 + pManager.PlacementOffset.Y));
}
}
public override bool IsValidPosition(EntityCoordinates position)
{
if (!RangeCheck(position))
{
return false;
}
return pManager.CurrentPermission!.IsTile || IsColliding(position);
}
}
}