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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
29 lines
643 B
C#
29 lines
643 B
C#
using System;
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using System.Runtime.Serialization;
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namespace Robust.Client.GameObjects
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{
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[Serializable]
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[Virtual]
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public class ComponentStateApplyException : Exception
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{
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public ComponentStateApplyException()
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{
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}
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public ComponentStateApplyException(string message) : base(message)
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{
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}
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public ComponentStateApplyException(string message, Exception inner) : base(message, inner)
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{
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}
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protected ComponentStateApplyException(
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SerializationInfo info,
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StreamingContext context) : base(info, context)
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{
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}
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}
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}
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