Files
RobustToolbox/Robust.Client/GameObjects/ComponentStateApplyException.cs
2022-02-05 19:31:58 +01:00

29 lines
643 B
C#

using System;
using System.Runtime.Serialization;
namespace Robust.Client.GameObjects
{
[Serializable]
[Virtual]
public class ComponentStateApplyException : Exception
{
public ComponentStateApplyException()
{
}
public ComponentStateApplyException(string message) : base(message)
{
}
public ComponentStateApplyException(string message, Exception inner) : base(message, inner)
{
}
protected ComponentStateApplyException(
SerializationInfo info,
StreamingContext context) : base(info, context)
{
}
}
}