Files
RobustToolbox/Robust.Shared/Random/RobustRandom.cs
T

52 lines
1.1 KiB
C#

using System;
using Robust.Shared.Utility;
namespace Robust.Shared.Random
{
public sealed class RobustRandom : IRobustRandom
{
private readonly System.Random _random = new();
public float NextFloat()
{
return _random.NextFloat();
}
public int Next()
{
return _random.Next();
}
public int Next(int minValue, int maxValue)
{
return _random.Next(minValue, maxValue);
}
public TimeSpan Next(TimeSpan minTime, TimeSpan maxTime)
{
DebugTools.Assert(minTime < maxTime);
return minTime + (maxTime - minTime) * _random.NextDouble();
}
public TimeSpan Next(TimeSpan maxTime)
{
return Next(TimeSpan.Zero, maxTime);
}
public int Next(int maxValue)
{
return _random.Next(maxValue);
}
public double NextDouble()
{
return _random.NextDouble();
}
public void NextBytes(byte[] buffer)
{
_random.NextBytes(buffer);
}
}
}