Files
RobustToolbox/Robust.Server/GameObjects/ServerComponentFactory.cs
T

16 lines
482 B
C#

using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Reflection;
namespace Robust.Server.GameObjects;
internal sealed class ServerComponentFactory : ComponentFactory
{
public ServerComponentFactory(IDynamicTypeFactoryInternal typeFactory, IReflectionManager reflectionManager) : base(typeFactory, reflectionManager)
{
RegisterIgnore("Input");
RegisterIgnore("AnimationPlayer");
RegisterIgnore("GenericVisualizer");
}
}