Files
RobustToolbox/Robust.Shared/Containers/BaseContainer.cs
2022-09-14 17:23:35 +10:00

302 lines
12 KiB
C#

using System.Collections.Generic;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Maths;
using Robust.Shared.Physics;
using Robust.Shared.Physics.Components;
using Robust.Shared.Physics.Systems;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.Utility;
using Robust.Shared.ViewVariables;
namespace Robust.Shared.Containers
{
/// <summary>
/// Base container class that all container inherit from.
/// </summary>
public abstract class BaseContainer : IContainer
{
/// <inheritdoc />
[ViewVariables]
public abstract IReadOnlyList<EntityUid> ContainedEntities { get; }
[ViewVariables]
public abstract List<EntityUid> ExpectedEntities { get; }
/// <inheritdoc />
public abstract string ContainerType { get; }
/// <inheritdoc />
[ViewVariables]
public bool Deleted { get; private set; }
/// <inheritdoc />
[ViewVariables]
public string ID { get; internal set; } = default!; // Make sure you set me in init
/// <inheritdoc />
public IContainerManager Manager { get; internal set; } = default!; // Make sure you set me in init
/// <inheritdoc />
[ViewVariables(VVAccess.ReadWrite)]
[DataField("occludes")]
public bool OccludesLight { get; set; } = true;
/// <inheritdoc />
[ViewVariables]
public EntityUid Owner => Manager.Owner;
/// <inheritdoc />
[ViewVariables(VVAccess.ReadWrite)]
[DataField("showEnts")]
public bool ShowContents { get; set; }
/// <summary>
/// DO NOT CALL THIS METHOD DIRECTLY!
/// You want <see cref="IContainerManager.MakeContainer{T}(string)" /> instead.
/// </summary>
protected BaseContainer() { }
/// <inheritdoc />
public bool Insert(
EntityUid toinsert,
IEntityManager? entMan = null,
TransformComponent? transform = null,
TransformComponent? ownerTransform = null,
MetaDataComponent? meta = null,
PhysicsComponent? physics = null)
{
DebugTools.Assert(!Deleted);
DebugTools.Assert(transform == null || transform.Owner == toinsert);
DebugTools.Assert(ownerTransform == null || ownerTransform.Owner == Owner);
DebugTools.Assert(ownerTransform == null || ownerTransform.Owner == Owner);
DebugTools.Assert(physics == null || physics.Owner == toinsert);
DebugTools.Assert(!ExpectedEntities.Contains(toinsert));
IoCManager.Resolve(ref entMan);
//Verify we can insert into this container
if (!CanInsert(toinsert, entMan))
return false;
var physicsQuery = entMan.GetEntityQuery<PhysicsComponent>();
var transformQuery = entMan.GetEntityQuery<TransformComponent>();
var jointQuery = entMan.GetEntityQuery<JointComponent>();
// ECS containers when
var physicsSys = entMan.EntitySysManager.GetEntitySystem<SharedPhysicsSystem>();
var jointSys = entMan.EntitySysManager.GetEntitySystem<SharedJointSystem>();
transform ??= transformQuery.GetComponent(toinsert);
meta ??= entMan.GetComponent<MetaDataComponent>(toinsert);
// remove from any old containers.
if ((meta.Flags & MetaDataFlags.InContainer) != 0 &&
entMan.TryGetComponent(transform.ParentUid, out ContainerManagerComponent? oldManager) &&
oldManager.TryGetContainer(toinsert, out var oldContainer) &&
!oldContainer.Remove(toinsert, entMan, transform, meta, false))
{
// failed to remove from container --> cannot insert.
return false;
}
// Update metadata first, so that parent change events can check IsInContainer.
meta.Flags |= MetaDataFlags.InContainer;
// Next, update physics. Note that this cannot just be done in the physics system via parent change events,
// because the insertion may not result in a parent change. This could alternatively be done via a
// got-inserted event, but really that event should run after the entity was actually inserted (so that
// parent/map have updated). But we are better of disabling collision before doing map/parent changes.
if (physics == null)
physicsQuery.TryGetComponent(toinsert, out physics);
RecursivelyUpdatePhysics(transform, physics, physicsSys, jointSys, physicsQuery, transformQuery, jointQuery);
ownerTransform ??= transformQuery.GetComponent(Owner);
var oldParent = transform.ParentUid;
transform.AttachParent(ownerTransform);
InternalInsert(toinsert, oldParent, entMan);
// the transform.AttachParent() could previously result in the flag being unset, so check that this hasn't happened.
DebugTools.Assert((meta.Flags & MetaDataFlags.InContainer) != 0);
// This is an edge case where the parent grid is the container being inserted into, so AttachParent would not unanchor.
if (transform.Anchored)
transform.Anchored = false;
// spatially move the object to the location of the container. If you don't want this functionality, the
// calling code can save the local position before calling this function, and apply it afterwords.
transform.LocalPosition = Vector2.Zero;
transform.LocalRotation = Angle.Zero;
DebugTools.Assert(!physicsQuery.TryGetComponent(toinsert, out var phys) || !phys.Awake);
return true;
}
private void RecursivelyUpdatePhysics(TransformComponent xform,
PhysicsComponent? physics,
SharedPhysicsSystem physicsSys,
SharedJointSystem jointSys,
EntityQuery<PhysicsComponent> physicsQuery,
EntityQuery<TransformComponent> transformQuery,
EntityQuery<JointComponent> jointQuery)
{
if (physics != null)
{
// Here we intentionally don't dirty the physics comp. Client-side state handling will apply these same
// changes. This also ensures that the server doesn't have to send the physics comp state to every
// player for any entity inside of a container during init.
physicsSys.SetLinearVelocity(physics, Vector2.Zero, false);
physicsSys.SetAngularVelocity(physics, 0, false);
physicsSys.SetCanCollide(physics, false, false);
if (jointQuery.TryGetComponent(xform.Owner, out var joint))
jointSys.ClearJoints(joint);
}
foreach (var child in xform.ChildEntities)
{
var childXform = transformQuery.GetComponent(child);
physicsQuery.TryGetComponent(child, out var childPhysics);
RecursivelyUpdatePhysics(childXform, childPhysics, physicsSys, jointSys, physicsQuery, transformQuery, jointQuery);
}
}
/// <inheritdoc />
public virtual bool CanInsert(EntityUid toinsert, IEntityManager? entMan = null)
{
DebugTools.Assert(!Deleted);
// cannot insert into itself.
if (Owner == toinsert)
return false;
IoCManager.Resolve(ref entMan);
// no, you can't put maps or grids into containers
if (entMan.HasComponent<IMapComponent>(toinsert) || entMan.HasComponent<IMapGridComponent>(toinsert))
return false;
var xformSystem = entMan.EntitySysManager.GetEntitySystem<SharedTransformSystem>();
var xformQuery = entMan.GetEntityQuery<TransformComponent>();
// Crucial, prevent circular insertion.
if (xformSystem.ContainsEntity(xformQuery.GetComponent(toinsert), Owner, xformQuery))
return false;
//Improvement: Traverse the entire tree to make sure we are not creating a loop.
//raise events
var insertAttemptEvent = new ContainerIsInsertingAttemptEvent(this, toinsert);
entMan.EventBus.RaiseLocalEvent(Owner, insertAttemptEvent, true);
if (insertAttemptEvent.Cancelled)
return false;
var gettingInsertedAttemptEvent = new ContainerGettingInsertedAttemptEvent(this, toinsert);
entMan.EventBus.RaiseLocalEvent(toinsert, gettingInsertedAttemptEvent, true);
if (gettingInsertedAttemptEvent.Cancelled)
return false;
return true;
}
/// <inheritdoc />
public bool Remove(EntityUid toremove, IEntityManager? entMan = null, TransformComponent? xform = null, MetaDataComponent? meta = null, bool reparent = true)
{
DebugTools.Assert(!Deleted);
DebugTools.AssertNotNull(Manager);
DebugTools.AssertNotNull(toremove);
IoCManager.Resolve(ref entMan);
DebugTools.Assert(entMan.EntityExists(toremove));
DebugTools.Assert(xform == null || xform.Owner == toremove);
if (!CanRemove(toremove, entMan)) return false;
InternalRemove(toremove, entMan, meta);
if (reparent)
{
xform ??= entMan.GetComponent<TransformComponent>(toremove);
xform.AttachParentToContainerOrGrid(entMan);
}
return true;
}
/// <inheritdoc />
public void ForceRemove(EntityUid toRemove, IEntityManager? entMan = null, MetaDataComponent? meta = null)
{
DebugTools.Assert(!Deleted);
DebugTools.AssertNotNull(Manager);
DebugTools.AssertNotNull(toRemove);
IoCManager.Resolve(ref entMan);
DebugTools.Assert(entMan.EntityExists(toRemove));
InternalRemove(toRemove, entMan, meta);
}
/// <inheritdoc />
public virtual bool CanRemove(EntityUid toremove, IEntityManager? entMan = null)
{
DebugTools.Assert(!Deleted);
if (!Contains(toremove))
return false;
IoCManager.Resolve(ref entMan);
//raise events
var removeAttemptEvent = new ContainerIsRemovingAttemptEvent(this, toremove);
entMan.EventBus.RaiseLocalEvent(Owner, removeAttemptEvent, true);
if (removeAttemptEvent.Cancelled)
return false;
var gettingRemovedAttemptEvent = new ContainerGettingRemovedAttemptEvent(this, toremove);
entMan.EventBus.RaiseLocalEvent(toremove, gettingRemovedAttemptEvent, true);
if (gettingRemovedAttemptEvent.Cancelled)
return false;
return true;
}
/// <inheritdoc />
public abstract bool Contains(EntityUid contained);
/// <inheritdoc />
public virtual void Shutdown()
{
Manager.InternalContainerShutdown(this);
Deleted = true;
}
/// <summary>
/// Implement to store the reference in whatever form you want
/// </summary>
/// <param name="toinsert"></param>
/// <param name="entMan"></param>
protected virtual void InternalInsert(EntityUid toinsert, EntityUid oldParent, IEntityManager entMan)
{
DebugTools.Assert(!Deleted);
entMan.EventBus.RaiseLocalEvent(Owner, new EntInsertedIntoContainerMessage(toinsert, oldParent, this), true);
Manager.Dirty(entMan);
}
/// <summary>
/// Implement to remove the reference you used to store the entity
/// </summary>
/// <param name="toremove"></param>
/// <param name="entMan"></param>
protected virtual void InternalRemove(EntityUid toremove, IEntityManager entMan, MetaDataComponent? meta = null)
{
DebugTools.Assert(!Deleted);
DebugTools.AssertNotNull(Manager);
DebugTools.AssertNotNull(toremove);
DebugTools.Assert(entMan.EntityExists(toremove));
DebugTools.Assert(meta == null || meta.Owner == toremove);
meta ??= entMan.GetComponent<MetaDataComponent>(toremove);
meta.Flags &= ~MetaDataFlags.InContainer;
entMan.EventBus.RaiseLocalEvent(Owner, new EntRemovedFromContainerMessage(toremove, this), true);
entMan.EventBus.RaiseLocalEvent(toremove, new EntGotRemovedFromContainerMessage(toremove, this), false);
Manager.Dirty(entMan);
}
}
}