mirror of
https://github.com/space-wizards/RobustToolbox.git
synced 2026-02-15 03:30:53 +01:00
* Refactor map loading & saving * test fixes * ISerializationManager tweaks * Fix component composition * Try fix entity deserialization component composition * comments * CL * error preinit * a * cleanup * error if version is too new * Add AlwaysPushSerializationTest * Add auto-inclusion test * Better categorization * Combine test components * Save -> TrySave Also better handling for saving multiple entities individually * Create new partial class for map loading * Add OrphanSerializationTest * Include MapIds in BeforeSerializationEvent * Addd LifetimeSerializationTest * Add TestMixedLifetimeSerialization * Add CategorizationTest * explicitly serialize list of nullspace entities * Add backwards compatibility test * Version comments also fixes wrong v4 format * add MapMergeTest * Add NetEntity support * Optimize EntityDeserializer Avoid unnecessary component deserialization * fix assert & other bugs * fucking containers strike again * Fix deletion of pre-init entities * fix release note merge conflict * Update Robust.Shared/Map/MapManager.GridCollection.cs Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> * VV --------- Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
72 lines
2.9 KiB
C#
72 lines
2.9 KiB
C#
using System.Collections.Generic;
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using System.Diagnostics.CodeAnalysis;
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using Robust.Shared.Random;
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namespace Robust.Shared.Map
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{
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/// <summary>
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/// This manages tile definitions for grid tiles.
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/// </summary>
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public interface ITileDefinitionManager : IEnumerable<ITileDefinition>
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{
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Tile GetVariantTile(string name, IRobustRandom random);
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Tile GetVariantTile(string name, System.Random random);
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Tile GetVariantTile(ITileDefinition tileDef, IRobustRandom random);
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Tile GetVariantTile(ITileDefinition tileDef, System.Random random);
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/// <summary>
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/// Indexer to retrieve a tile definition by name.
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/// Note: In the presence of tile aliases, this[A].ID does not necessarily equal A.
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/// </summary>
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/// <param name="name">The name of the tile definition.</param>
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/// <returns>The named tile definition.</returns>
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/// <seealso cref="TryGetDefinition(string,out Robust.Shared.Map.ITileDefinition?)"/>
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ITileDefinition this[string name] { get; }
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/// <summary>
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/// Indexer to retrieve a tile definition by internal ID.
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/// </summary>
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/// <param name="id">The ID of the tile definition.</param>
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/// <returns>The tile definition.</returns>
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/// <seealso cref="TryGetDefinition(int,out Robust.Shared.Map.ITileDefinition?)"/>
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ITileDefinition this[int id] { get; }
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/// <summary>
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/// Try to retrieve a tile definition by name.
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/// </summary>
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/// <remarks>
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/// Note: In the presence of tile aliases, this[A].ID does not necessarily equal A.
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/// </remarks>
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/// <param name="name">The name of the tile definition to look up.</param>
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/// <param name="definition">The found tile definition, if it exists.</param>
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/// <returns>True if a tile definition was resolved, false otherwise.</returns>
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/// <seealso cref="this[string]"/>
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bool TryGetDefinition(string name, [NotNullWhen(true)] out ITileDefinition? definition);
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/// <summary>
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/// Try to retrieve a tile definition by tile ID.
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/// </summary>
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/// <param name="id">The ID of the tile definition to look up.</param>
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/// <param name="definition">The found tile definition, if it exists.</param>
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/// <returns>True if a tile definition was resolved, false otherwise.</returns>
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/// <seealso cref="this[int]"/>
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bool TryGetDefinition(int id, [NotNullWhen(true)] out ITileDefinition? definition);
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/// <summary>
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/// The number of tile definitions contained inside of this manager.
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/// </summary>
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int Count { get; }
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void Initialize();
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/// <summary>
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/// Register a definition with this manager.
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/// </summary>
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/// <param name="tileDef">THe definition to register.</param>
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void Register(ITileDefinition tileDef);
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}
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}
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