Files
RobustToolbox/Robust.Client/GameObjects/EntitySystems/VisibilitySystem.cs
metalgearsloth 685d002bb7 Move VisibilitySystem to shared (#5694)
* Move VisibilitySystem to shared

* this

* Remove redundant qualifiers.

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Co-authored-by: PJB3005 <pieterjan.briers+git@gmail.com>
2025-02-22 21:36:49 +01:00

9 lines
139 B
C#

using Robust.Shared.GameObjects;
namespace Robust.Client.GameObjects;
public sealed class VisibilitySystem : SharedVisibilitySystem
{
}