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https://github.com/space-wizards/RobustToolbox.git
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AKA Without Godot. Still links against GodotSharp, but this does mean that you can run headless or not from the same binary.
24 lines
503 B
C#
24 lines
503 B
C#
namespace SS14.Client.UserInterface.Controls
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{
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[ControlWrap(typeof(Godot.Container))]
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public class Container : Control
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{
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public Container() : base()
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{
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}
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public Container(string name) : base(name)
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{
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}
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internal Container(Godot.Container sceneControl) : base(sceneControl)
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{
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}
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private protected override Godot.Control SpawnSceneControl()
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{
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return new Godot.Container();
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}
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}
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}
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