Files
RobustToolbox/Robust.UnitTesting/Shared/Spawning/SpawnNextToOrDropTest.cs
Tayrtahn dacaa974d4 Replace MapManager.DeleteMap with SharedMapSystem.DeleteMap in misc tests (#5777)
* Replace MapManager.DeleteMap with SharedMapSystem.DeleteMap in various tests

* Poke tests

* I guess this is was technically a breaking change?
2025-03-27 13:50:56 +11:00

128 lines
5.6 KiB
C#

using System.Threading.Tasks;
using NUnit.Framework;
using Robust.Shared.GameObjects;
using Robust.Shared.Map;
namespace Robust.UnitTesting.Shared.Spawning;
[TestFixture]
public sealed class SpawnNextToOrDropTest : EntitySpawnHelpersTest
{
[Test]
public async Task Test()
{
await Setup();
// Spawning next to an entity in a container will insert the entity into the container.
await Server.WaitPost(() =>
{
var uid = EntMan.SpawnNextToOrDrop(null, GreatGrandChildA);
Assert.That(EntMan.EntityExists(uid));
Assert.That(Xforms.GetParentUid(uid), Is.EqualTo(GrandChildA));
Assert.That(Container.IsEntityInContainer(uid));
Assert.That(Container.GetContainer(GrandChildA, "greatGrandChildA").Contains(uid));
});
// The container is now full, spawning will insert into the outer container.
await Server.WaitPost(() =>
{
var uid = EntMan.SpawnNextToOrDrop(null, GreatGrandChildA);
Assert.That(EntMan.EntityExists(uid));
Assert.That(Xforms.GetParentUid(uid), Is.EqualTo(ChildA));
Assert.That(Container.IsEntityInContainer(uid));
Assert.That(Container.GetContainer(ChildA, "grandChildA").Contains(uid));
});
// If outer two containers are full, will insert into outermost container.
await Server.WaitPost(() =>
{
var uid = EntMan.SpawnNextToOrDrop(null, GreatGrandChildA);
Assert.That(EntMan.EntityExists(uid));
Assert.That(Xforms.GetParentUid(uid), Is.EqualTo(Parent));
Assert.That(Container.IsEntityInContainer(uid));
Assert.That(Container.GetContainer(Parent, "childA").Contains(uid));
});
// Finally, this will drop the item on the map.
await Server.WaitPost(() =>
{
var uid = EntMan.SpawnNextToOrDrop(null, GreatGrandChildA);
Assert.That(EntMan.EntityExists(uid));
Assert.That(Xforms.GetParentUid(uid), Is.EqualTo(Map));
Assert.That(Container.IsEntityInContainer(uid), Is.False);
Assert.That(EntMan.GetComponent<TransformComponent>(uid).Coordinates, Is.EqualTo(ParentPos));
});
// Repeating this will just drop it on the map again.
await Server.WaitPost(() =>
{
var uid = EntMan.SpawnNextToOrDrop(null, GreatGrandChildA);
Assert.That(EntMan.EntityExists(uid));
Assert.That(Xforms.GetParentUid(uid), Is.EqualTo(Map));
Assert.That(Container.IsEntityInContainer(uid), Is.False);
Assert.That(EntMan.GetComponent<TransformComponent>(uid).Coordinates, Is.EqualTo(ParentPos));
});
// Repeat the above but with the B-children.
// First insert works fine
await Server.WaitPost(() =>
{
var uid = EntMan.SpawnNextToOrDrop(null, GreatGrandChildB);
Assert.That(EntMan.EntityExists(uid));
Assert.That(Xforms.GetParentUid(uid), Is.EqualTo(GrandChildB));
Assert.That(Container.IsEntityInContainer(uid));
Assert.That(Container.GetContainer(GrandChildB, "greatGrandChildB").Contains(uid));
});
// AS grandChildB is not in a container, but its parent still is, the next insert will insert the entity into
// the same container as childB
await Server.WaitPost(() =>
{
var uid = EntMan.SpawnNextToOrDrop(null, GreatGrandChildB);
Assert.That(EntMan.EntityExists(uid));
Assert.That(Xforms.GetParentUid(uid), Is.EqualTo(Parent));
Assert.That(Container.IsEntityInContainer(uid), Is.True);
Assert.That(Container.GetContainer(Parent, "childB").Contains(uid));
});
// Repeating this will attach the entity to the map
await Server.WaitPost(() =>
{
var uid = EntMan.SpawnNextToOrDrop(null, GreatGrandChildB);
Assert.That(EntMan.EntityExists(uid));
Assert.That(Xforms.GetParentUid(uid), Is.EqualTo(Map));
Assert.That(Container.IsEntityInContainer(uid), Is.False);
});
// Spawning "next to" a map just drops the entity in nullspace
await Server.WaitPost(() =>
{
var uid = EntMan.SpawnNextToOrDrop(null, Map);
Assert.That(EntMan.EntityExists(uid));
var xform = EntMan.GetComponent<TransformComponent>(uid);
Assert.That(xform.ParentUid, Is.EqualTo(EntityUid.Invalid));
Assert.That(xform.MapID, Is.EqualTo(MapId.Nullspace));
Assert.That(xform.MapUid, Is.Null);
Assert.That(xform.GridUid, Is.Null);
});
// Spawning next to an entity on a pre-init map does not initialize the entity.
// Previously the intermediate step of spawning the entity into nullspace would cause it to get initialized.
await Server.WaitPost(() =>
{
var preInitMap = EntMan.System<SharedMapSystem>().CreateMap(out var mapId, runMapInit: false);
var ent = EntMan.Spawn(null, new MapCoordinates(default, mapId));
Assert.That(EntMan.GetComponent<MetaDataComponent>(preInitMap).EntityLifeStage, Is.LessThan(EntityLifeStage.MapInitialized));
Assert.That(EntMan.GetComponent<MetaDataComponent>(ent).EntityLifeStage, Is.LessThan(EntityLifeStage.MapInitialized));
var uid = EntMan.SpawnNextToOrDrop(null, ent);
Assert.That(EntMan.GetComponent<MetaDataComponent>(uid).EntityLifeStage, Is.LessThan(EntityLifeStage.MapInitialized));
});
await Server.WaitPost(() => MapSys.DeleteMap(MapId));
Server.Dispose();
}
}