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17 lines
370 B
C#
17 lines
370 B
C#
using JetBrains.Annotations;
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using Robust.Shared.GameObjects.Systems;
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namespace Robust.Server.GameObjects.EntitySystems
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{
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[UsedImplicitly]
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public sealed class ServerOccluderSystem : OccluderSystem
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{
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public override void Initialize()
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{
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base.Initialize();
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UpdatesAfter.Add(typeof(PhysicsSystem));
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}
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}
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}
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