Files
RobustToolbox/Robust.Client/ContentStart.cs
Pieter-Jan Briers d945247f31 Add necessary infrastructure to allow content to launch game from itself.
This allows us to make Content.Client and Content.Server Exe projects so that they can be executed directly via your IDE. This'll help wtih not forgetting to do a full rebuild and such.
2020-01-22 20:16:29 +01:00

15 lines
323 B
C#

namespace Robust.Client
{
public static class ContentStart
{
public static void Start(string[] args)
{
#if FULL_RELEASE
throw new System.InvalidOperationException("ContentStart is not available on a full release.");
#else
GameController.Start(args);
#endif
}
}
}