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24 lines
657 B
C#
24 lines
657 B
C#
using Robust.Shared.Replays;
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using Robust.Shared.Serialization.Markdown.Mapping;
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using System.Collections.Generic;
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using System;
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namespace Robust.Client.Replays;
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/// <summary>
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/// Dummy class so that <see cref="IReplayRecordingManager"/> can be used in shared code.
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/// </summary>
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public sealed class ReplayRecordingManager : IReplayRecordingManager
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{
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/// <inheritdoc/>
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public void QueueReplayMessage(object args) { }
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public bool Recording => false;
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/// <inheritdoc/>
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public event Action<(MappingDataNode, List<object>)>? OnRecordingStarted;
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/// <inheritdoc/>
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public event Action<MappingDataNode>? OnRecordingStopped;
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}
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