Files
RobustToolbox/Robust.Shared/GameObjects/Components/Collidable/CollisionChangeEvent.cs
T
2020-06-08 13:29:16 +02:00

14 lines
357 B
C#

namespace Robust.Shared.GameObjects.Components
{
public class CollisionChangeEvent : EntitySystemMessage
{
public EntityUid Owner { get; }
public bool CanCollide { get; }
public CollisionChangeEvent(EntityUid owner, bool canCollide)
{
Owner = owner;
CanCollide = canCollide;
}
}
}