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14 lines
357 B
C#
14 lines
357 B
C#
namespace Robust.Shared.GameObjects.Components
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{
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public class CollisionChangeEvent : EntitySystemMessage
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{
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public EntityUid Owner { get; }
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public bool CanCollide { get; }
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public CollisionChangeEvent(EntityUid owner, bool canCollide)
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{
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Owner = owner;
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CanCollide = canCollide;
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}
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}
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} |