Files
RobustToolbox/Robust.Client/Interfaces/Graphics/IRenderHandle.cs
T

15 lines
469 B
C#

using Robust.Client.Graphics.Drawing;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Maths;
namespace Robust.Client.Interfaces.Graphics
{
internal interface IRenderHandle
{
DrawingHandleScreen DrawingHandleScreen { get; }
DrawingHandleWorld DrawingHandleWorld { get; }
void SetScissor(UIBox2i? scissorBox);
void DrawEntity(IEntity entity, Vector2 position, Vector2 scale, Direction? overrideDirection);
}
}