Files
RobustToolbox/Robust.Shared/GameObjects/Components/EntityLookupComponent.cs
T
metalgearslothandGitHub ba40185179 Make entitylookup grid-relative (#1849)
* Refactor entitylookups to be 30% more based

* Refactor gucci

* Done?

* Fix most tests

* nothing suss

* Vera single-handedly saving shuttles

* fex

* Copy lookup from shuttles

* sys

* comp recursion
2021-07-12 13:39:02 +02:00

13 lines
275 B
C#

using Robust.Shared.Physics;
namespace Robust.Shared.GameObjects
{
[RegisterComponent]
public sealed class EntityLookupComponent : Component
{
public override string Name => "EntityLookup";
internal DynamicTree<IEntity> Tree = default!;
}
}