Files
RobustToolbox/Robust.Client/Graphics/Shaders
Gary Lafortune c549ae34e8 Allows YML parsing of shaders with mat4 or mat3 default values
Previously there was no easy way of passing matrices onto shaders, with the current setup.

Now, matrices can be defined for the shader in the same way that vectors can, as a series of numbers parsed as floats.
2023-02-14 02:02:19 -06:00
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2023-01-28 12:56:31 +01:00