Files
RobustToolbox/Robust.Client/GameObjects/EntitySystems/OccluderSystem.cs
T
Pieter-Jan Briers d4fc0517c4 Fix IEntity.TryGetComponent nullability signatures.
This means all invocations of TryGetComponent now need a nullable parameter because, well, the result can be null. that's the point.
2020-08-20 15:31:18 +02:00

115 lines
3.9 KiB
C#

using System.Collections.Generic;
using System.Linq;
using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects.Components.Transform;
using Robust.Shared.GameObjects.Systems;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.Map;
using Robust.Shared.IoC;
using Robust.Shared.Map;
using Robust.Shared.Maths;
namespace Robust.Client.GameObjects.EntitySystems
{
internal sealed class OccluderSystem : EntitySystem
{
[Dependency] private readonly IMapManager _mapManager = default!;
private readonly Queue<IEntity> _dirtyEntities = new Queue<IEntity>();
private uint _updateGeneration;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<OccluderDirtyEvent>(HandleDirtyEvent);
}
public override void FrameUpdate(float frameTime)
{
base.FrameUpdate(frameTime);
if (_dirtyEntities.Count == 0)
{
return;
}
_updateGeneration += 1;
while (_dirtyEntities.TryDequeue(out var entity))
{
if (!entity.Deleted
&& entity.TryGetComponent(out ClientOccluderComponent? occluder)
&& occluder.UpdateGeneration != _updateGeneration)
{
occluder.Update();
occluder.UpdateGeneration = _updateGeneration;
}
}
}
private void HandleDirtyEvent(OccluderDirtyEvent ev)
{
var sender = ev.Sender;
if (sender.IsValid() &&
sender.TryGetComponent(out ClientOccluderComponent? iconSmooth)
&& iconSmooth.Running)
{
var snapGrid = sender.GetComponent<SnapGridComponent>();
_dirtyEntities.Enqueue(sender);
AddValidEntities(snapGrid.GetInDir(Direction.North));
AddValidEntities(snapGrid.GetInDir(Direction.South));
AddValidEntities(snapGrid.GetInDir(Direction.East));
AddValidEntities(snapGrid.GetInDir(Direction.West));
}
// Entity is no longer valid, update around the last position it was at.
if (ev.LastPosition.HasValue && _mapManager.TryGetGrid(ev.LastPosition.Value.grid, out var grid))
{
var pos = ev.LastPosition.Value.pos;
AddValidEntities(grid.GetSnapGridCell(pos + new MapIndices(1, 0), ev.Offset));
AddValidEntities(grid.GetSnapGridCell(pos + new MapIndices(-1, 0), ev.Offset));
AddValidEntities(grid.GetSnapGridCell(pos + new MapIndices(0, 1), ev.Offset));
AddValidEntities(grid.GetSnapGridCell(pos + new MapIndices(0, -1), ev.Offset));
}
}
private void AddValidEntities(IEnumerable<IEntity> candidates)
{
foreach (var entity in candidates)
{
if (entity.HasComponent<ClientOccluderComponent>())
{
_dirtyEntities.Enqueue(entity);
}
}
}
private void AddValidEntities(IEnumerable<IComponent> candidates)
{
AddValidEntities(candidates.Select(c => c.Owner));
}
}
/// <summary>
/// Event raised by a <see cref="ClientOccluderComponent"/> when it needs to be recalculated.
/// </summary>
internal sealed class OccluderDirtyEvent : EntitySystemMessage
{
public OccluderDirtyEvent(IEntity sender, (GridId grid, MapIndices pos)? lastPosition, SnapGridOffset offset)
{
LastPosition = lastPosition;
Offset = offset;
Sender = sender;
}
public (GridId grid, MapIndices pos)? LastPosition { get; }
public SnapGridOffset Offset { get; }
public IEntity Sender { get; }
}
}