Files
RobustToolbox/Robust.Shared/Upload/IGamePrototypeLoadManager.cs

18 lines
365 B
C#

using System;
using Robust.Shared.Serialization;
namespace Robust.Shared.Upload;
[NotContentImplementable]
public interface IGamePrototypeLoadManager
{
public void Initialize();
public void SendGamePrototype(string prototype);
}
[Serializable, NetSerializable]
public sealed class ReplayPrototypeUploadMsg
{
public string PrototypeData = default!;
}