Files
RobustToolbox/Robust.UnitTesting/Shared/GameObjects/EntityState_Tests.cs
T
Pieter-Jan BriersandGitHub f40ccb7558 New HWID system prep (#5446)
* New HWID system prep

* Allow HWID to be disabled.

Both client and server can now request HWID to be disabled.

On the server via CVar, if disabled the client won't send it.

On the client via env var, if disabled it won't be sent to the client.

This involved moving legacy HWID to be sent in MsgEncryptionResponse instead of MsgLoginStart. This means the legacy HWID won't be available anymore if the connection isn't authenticated.

* Fix tests

* Fix another test

* Review

* Thanks Rider
2024-09-29 00:29:02 +02:00

86 lines
3.3 KiB
C#

using System;
using System.IO;
using Moq;
using NUnit.Framework;
using Robust.Server.Configuration;
using Robust.Server.Reflection;
using Robust.Server.Serialization;
using Robust.Shared.Configuration;
using Robust.Shared.ContentPack;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Log;
using Robust.Shared.Map;
using Robust.Shared.Map.Components;
using Robust.Shared.Network;
using Robust.Shared.Profiling;
using Robust.Shared.Reflection;
using Robust.Shared.Replays;
using Robust.Shared.Serialization;
using Robust.Shared.Timing;
namespace Robust.UnitTesting.Shared.GameObjects
{
[TestFixture, Serializable]
sealed class EntityState_Tests
{
/// <summary>
/// Used to measure the size of <see cref="object"/>s in bytes. This is not actually a test,
/// but a useful benchmark tool, so i'm leaving it here.
/// </summary>
[Test]
public void ComponentChangedSerialized()
{
var container = new DependencyCollection();
container.Register<ILogManager, LogManager>();
container.Register<IConfigurationManager, ServerNetConfigurationManager>();
container.Register<IConfigurationManagerInternal, ServerNetConfigurationManager>();
container.Register<INetManager, NetManager>();
container.Register<IHWId, DummyHWId>();
container.Register<IReflectionManager, ServerReflectionManager>();
container.Register<IRobustSerializer, ServerRobustSerializer>();
container.Register<IRobustMappedStringSerializer, RobustMappedStringSerializer>();
container.Register<IAuthManager, AuthManager>();
container.Register<IGameTiming, GameTiming>();
container.Register<ProfManager, ProfManager>();
container.Register<HttpClientHolder>();
container.RegisterInstance<IReplayRecordingManager>(new Mock<IReplayRecordingManager>().Object);
container.BuildGraph();
var cfg = container.Resolve<IConfigurationManagerInternal>();
cfg.Initialize(true);
cfg.LoadCVarsFromAssembly(typeof(IConfigurationManager).Assembly);
container.Resolve<IReflectionManager>().LoadAssemblies(AppDomain.CurrentDomain.GetAssemblyByName("Robust.Shared"));
IoCManager.InitThread(container, replaceExisting: true);
cfg.LoadCVarsFromAssembly(typeof(IConfigurationManager).Assembly); // Robust.Shared
container.Resolve<INetManager>().Initialize(true);
var serializer = container.Resolve<IRobustSerializer>();
serializer.Initialize();
IoCManager.Resolve<IRobustMappedStringSerializer>().LockStrings();
byte[] array;
using(var stream = new MemoryStream())
{
var payload = new EntityState(
new NetEntity(64),
new []
{
new ComponentChange(0, new MapGridComponentDeltaState(16, chunkData: null, default), default)
}, default);
serializer.Serialize(stream, payload);
array = stream.ToArray();
}
IoCManager.Clear();
Assert.Pass($"Size in Bytes: {array.Length.ToString()}");
}
}
}