Files
RobustToolbox/Robust.UnitTesting/Server/GameObjects/Components
c79217ab66 Rework SetWorldPosition (#4915)
* Remove ents from containers for worldpos updates

Avoids bugs from content not checking for this every time. Physics and anything else important manually uses localposition updates so shouldn't adversely impact performance that much.

* Fixes

* Fix grid pos

* Also fix the joint setter

* Add both

* Update Robust.Shared/GameObjects/Systems/SharedTransformSystem.Component.cs

Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>

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Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>
2024-03-29 16:49:26 +11:00
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